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-   -   New Release -- March 13th, 2015 (https://www.slashkey.com/forum/showthread.php?t=611418)

Taz D Mar 13 2015 10:40 PM

Quote:

Originally Posted by Shellgirlmtl (Post 5939894)
Thanks Taz, but I haven't bought those tools yet, waiting to organize my farms before I do that that's why I didn't notice them, but are we not getting any new facilities???... I'm always anxious for those...

Shellgirlmtl,
You will know when the rest of us know and of course that will be when Raul posts the information.

GoalieAunt Mar 13 2015 10:40 PM

Found something else, clove trees now take only one spot instead of 4.

Edit, oak trees are also one spot.

Mrs Borgies Mar 13 2015 10:47 PM

Thanks for the update. Another improvement with the quest manager, you can now open/load a facility from the Cooperative quest like the "normal" quest. I really like that improvement. :)

Aussie Rae Mar 13 2015 11:13 PM

new update, thank you!! :)

JohnAlbertini Mar 13 2015 11:45 PM

loading facilities slooooooooow
 
doesn't want to progress from one to the next facility when using load all or start all

Takes about 10 times or more longer than before

cassi2m Mar 13 2015 11:53 PM

Prob Noticed Coop start task & dev request list
 
Hi Raul,
you asked for problems, I just started my final stage of a coop quest. Yay, ya'll are listening and I have my list at hand can start checking some requests off!!! OMG ty for the hide crops, again ya'll are listening and we will all be so much happier.

Prob: When storing product via StartAll it is slow & when filling fac it is slow. Clients went quickly as usual.

Prob: When I started my Coop (thank you for the Open feature on Coops!..another of my tons of requests) the Transportation fac opened for me to produce X product. I do not have the StartAll button up top as in the normal Quest section. When I work a normal Quest, the StartAll feature is available. It is a small thing, either way thank you so very much and here is my list again if ya'll can add any more.


Cathy McCormick

WendyP57 Mar 13 2015 11:54 PM

hope this lasts, I turned off crops while planting and am zooming through planting 9 layers at the speed of light :) :)

Taz D Mar 13 2015 11:55 PM

Quote:

Originally Posted by JohnAlbertini (Post 5939930)
doesn't want to progress from one to the next facility when using load all or start all

Hi John,
There are a lot more players on tonight than normal because of the release. That would be why it is slower now.

Taz D Mar 14 2015 12:03 AM

Quote:

Originally Posted by cassi2m (Post 5939934)
Hi Raul,
you asked for problems, I just started my final stage of a coop quest. Yay, ya'll are listening and I have my list at hand can start checking some requests off!!! OMG ty for the hide crops, again ya'll are listening and we will all be so much happier.

Prob: When storing product via StartAll it is slow & when filling fac it is slow. Clients went quickly as usual.

Prob: When I started my Coop (thank you for the Open feature on Coops!..another of my tons of requests) the Transportation fac opened for me to produce X product. I do not have the StartAll button up top as in the normal Quest section. When I work a normal Quest, the StartAll feature is available. It is a small thing, either way thank you so very much and here is my list again if ya'll can add any more.


Cathy McCormick

Hi Cathy,
All the preceding suggestions should be put in the Suggestion section in the threads about each one rather than filling up the Release thread with them. This is not the place for suggestions. If these have been suggested before the developers already have them in a listing for consideration and we thank you for your suggestions.

cassi2m Mar 14 2015 12:09 AM

Reply to Taz D
 
Thank you so very much they have been and I send them once in a blue moon just in case one might be of use or new consideration as the software continues to change.
Can you put in a word for the low qual button? lol Ty again!! I send them directly to support as other when suggesting.
Thank you again Taz D.
Cathy


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