New Release -- December 17th, 2019
See Known Issues, More Information and Post Release Updates at the end of this post. Last changes released on January 3rd, 1:40AM.
Hi There, We just released a new update with the following features and bug fixes: En Espaņol AQUI 1. 50 x 50 farm expansion for Farms 1 to 10: Please note that these expansions are for the *original farms* 1 to 10. If you have moved your farms around using the Farm Selector Manager then you will need to find your original farms from 1 to 10 to expand them. You cannot expand a farm just because it is sitting in one of those locations in your Farm Selector. 2. Seeder Ex 10 x 10 (FC): Plant up to 1600 *overlapped* fields at once in a squared area the size of 10 x 10 plow fields. 3. Combine Harvest-Plant Ex 10 x 10 (FC): Harvest, Plow and Plant up to 1600 *overlapped* fields at once in a squared area the size of 10 x 10 plow fields. 4. Belts and Dans for the next 10 Facilities: Dutch Restaurant, Railroad Supplies Factory, Fish Cannery, Billiard Supplies Factory, Special Needs Supplies Factory, Malaysian Restaurant, Food Art Caterer, Iranian Restaurant, New Zealand Restaurant and Lamp Factory. 5. Usage Bar indicator in Storage Screen: This indicates how full your harvest and product storage is. 6. Facility Usage Bar indicator in 'Show Facility Info' Screen: In the 'Show Names' screen, if you click the 'Show Facility Info' button, under each Farm Name you will also see a bar indicating how full of facilities that farm is and how much empty room remains. 7. New crop options added to the Super Naighbour Manager Screen: Added options for 'None', 2 Hour, 4 Hour, 8 Hour, 12 Hour, 1 Day, 2 Day, 3 Day, 4 Day, 5 Day and 6 Day crops. These will provide you with more control on what type of crops your Super Neighbours can plant on your farms. 8. Other Bug Fixes: a) BugFix: Sometimes a ship would return empty immediately after being dispatched b) BugFix: Sometimes certain ports could not be replaced in the ships itinerary c) BugFix: Sometimes a Super Neighbour was not able to see the exact crop in the store to plant on a farm d) BugFix: Sometimes impossible label colors were shown in the markets, ex: red labels in the trade market or green labels in the job market 9. Other Improvements released in the past 2-3 weeks: a) When navigating Cooperative Quests completed quests are automatically hidden b) At the markets, you can now open the Cooperative Quests screen for any farmer even when that farmer has no Cooperative Quests c) BugFix: Incorrect avatar pictures sometimes shown in the Markets, Neighbours Bar and Trading Warehouses d) BugFix: Incorrect scores sometimes shown in the Trophy screen 10. Gutter Supplies Factory (Coins): Produces Gutter Supplies. Gutter w/ Downpipe Gutter Bracket Gutter Slip Joint Gutter Guard Rain Chain Splash Block Gutter Scoop Gutter Cleaning Attachment 11. Nail Salon Supplies Factory (FC): Produces Nail Salon Supplies. Cuticle Pusher Nail Nipper Acrylic Nails Toe Separator Pedicure Bowl Foot File Nail Cleaning Brush Nail Drill 12. Gutter Repair Services (Coins): Provides Gutter Repair Services and can be stocked with products from the Gutter Supplies Factory. 13. Nail Salon (FC): Provides Manicure and Pedicure Services and can be stocked with products from the Nail Salon Supplies Factory. Enjoy! --Raul Post Release Updates - December 23rd, 3:40AM - Released 4 new Facilities. - BugFix: Issue in the Store when a farmer selected the cucumber seed for their Super Neighbours to plant. Post Release Updates - January 3rd, 1:40AM - BugFix: Neighbourhood Chains Contest screen not working. Known Issues: - None. |
Thanks Raul! Merry Christmas!
|
Thank you Raul! Merry Christmas!
|
Thanks very much Raul and all your team. Wishing you a great time over the holidays :D
|
Thanks a lot Raul :)
Merry Christmas for you and all staff !!! |
Thanks Raul and Team, and a Merry Christmas to you all :)
|
Thank you, Raul and Dev Team, and Happy Holidays to you all!! HoHoHO!
|
thanks for the update Merry Christmas to all that keep this game going :)
|
ty for the new tools and land upgrades, :) oh and discover the percentage showing how much I have in storage... I think I may have to sell off a heap, gulp... was at 93%.. exported some and it dropped to 91%.. so waiting to see if we get new facilities before selling off all non usable ingredients.. lol
|
From Tiger's post closing the previous release thread:
This is what we have noticed we have so far:
|
here is what is difficult for mee......
I try very hard to manage my Belt Dans because all that is allow for Bonus Claims is 5 per period... I cycled thru the newer Facilities and got those unchecked until I can bring them along in a manageable manner... ...but I have like 1500 Facilities, and I have no clue if any Bonus Products were added to older Facilities... ...what that means is I can't really use all my fancy Loaders that I paid big FarmTown Cash for if I want to manage the Bonuses sensibly... ...I know I know...the Developers are unwilling to provide any minimum guidance regarding the upgrades when they happen... ...makes it hard for us who try to take an intellectual approach to manage the limited resources we are able to put together... ...jes sayin... (wolfie) |
Quote:
We won't know exactly what belt bonuses were added until Raul posts what facilities they were for. They would however be for facilities that have not previously had any belt bonuses. If you want to narrow it down and check through them it will probably be for those facilities recently added in the past few months. They should now show a belt symbol in each of the product boxes within those facilities. Service facilities do not have belts so that narrows it down more. |
Thanks Raul and Team. Christmas came a week early.
|
Great for new tools. Just unfortunate that the land upgrades do not allow additional oil pumps. Have not been able to keep up with crude since lot 40 came out. The additional land will just make it harder as more will be needed. Crude is the only area that does not have multiple ways to accumulate it like with the super facilities. Hard to justify the expense if one cannot keep up with it now. Anyway, Happy Holidays!!
|
Quote:
If you want to make a suggestion please post it in the Suggestions section where we organize them by subject for the developers to review. Please keep this thread to only posts about the current released items. |
hi
thank you from austria vienna merry christmas and happy holidays tino https://apps.facebook.com/farmtown/p...345&farm_ix=39 |
Thanks Raul, looking forward to seeing what we have
Wishing the Slashkey team Brightest Blessings for which ever Holy Day each of you celebrate this month |
Oh, boy, early Christmas presents! Thanks Raul & team.
|
Thank you for the surprise! Merry Christmas, Happy Holidays to all of you.
|
Thank You and I'm hoping you and your crew have a very Merry Christmas :)
|
Thanks Raul and team for another upgrade.
Merry Christmas |
Thanks so much for the update, Happy Christmas to everyone on the team !
|
Thanks for the update , keep up the great work Raul & Team !!!
|
Thanks Raul and all the development team doing such a great job for over 10 years now !! Awesome.
In honor of the holidays, I will dedicate the retelling of a Farmtown Christmas Carol (at the social thread) to you Raul, and to the Mods who keep us in line. God Bless us, everyone. |
I received no upgrade. No new items or new farm available
|
Quote:
Please try clearing your memcache (link below), then when the page of unsetting text opens close that as it is done. If your farm is open close it. Then reopen and check again. https://apps.facebook.com/farmtown/p...lear_memcached After you do that please check to see if you have the items in the following post: http://www.slashkey.com/forum/showpo...8&postcount=10 |
thanks Raul was hoping we would get farm 41 for christmas Merry Christmas and God bless all of you
|
Thanks for the Chrissy present. Merry Christmas to those who celebrate and have a great holiday for everyone else.
|
Checked 3 people -same reults...
When assigning 'cucumber' to be planted, your super neighbor will also see 1 day crops along with the cucumber planting options. |
Quote:
We will try testing this later in the morning. ADDED: We have sent this to the developers. |
thank you Raul and Team!
|
Thanks for the update. One question, though, regarding #5 "Usage Bar indicator in Storage Screen." My capacity usage is showing at 66%, but sixty-six percent of what? What defines 100% capacity?
|
Quote:
We have no way of telling you what your maximum total is because there are too many variables to calculating the total. |
6. Facility Usage Bar indicator in 'Show Facility Info' Screen: In the 'Show Names' screen, if you click the 'Show Facility Info' button, under each Farm Name you will also see a bar indicating how full of facilities that farm is and how much empty room remains. What do I have to do to see that. I Can't find the way
|
Quote:
Exactly what it say. Click on Show Names of the Farm Selector. Then click on Show Facility Info. The bar is in blue on the bottom edge of each farm's breakdown of the types of facilities on it. |
New Facilities
The new facilities have not shown up for me to buy. The Gutter & Nail ones. i know you can & will fix that. Thank You !!! :)
|
Quote:
I moved your post to the new release thread as that is what you are talking about. From the first post of this thread: 10. Gutter Supplies Factory (Coins) (Coming in a few days): 11. Nail Salon Supplies Factory (FC) (Coming in a few days): 12. Gutter Repair Services (Coins) (Coming in a few days): 13. Nail Salon (FC) (Coming in a few days) Note that they each say coming in a few days, so they have not been released yet. |
Millions thanks Taz have a great Christmas Holiday period as well as for all Slashkey employees
|
Merry Christmas and A Happy New Year to all The Farmtown Support Staff. You do a great job.
|
Quote:
|
All times are GMT -5. The time now is 04:29 PM. |