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-   -   New Release -- August 9th, 2018 (https://www.slashkey.com/forum/showthread.php?t=637462)

Qivis Aug 12 2018 07:45 PM

Quote:

Originally Posted by Lara (Post 6255974)
I came here to suggest this too so I will second your comment Aussie Rae. The only consolation was that I have so many Brussel Sprouts from the night before the upgrade I didn't need to grow them for the new restaurant

I did the same only mine were in the form of Sprouts I planted on a neighbor's farm as her Super Neighbor because she does not have anywhere near the 2 trillion coins I have! She has me plant lots of non-ingredients once in a while to boost her bank as well as her morale. :D

Wendiddy Aug 12 2018 08:55 PM

I myself don't need the bonuses, but my super neighbour harvest over 1 million brussell sprouts for me. They got me from no belts, to 7th dan and I received no bonus notice. They don't show up in my missed bonuses either.

Taz D Aug 12 2018 08:59 PM

Quote:

Originally Posted by Wendiddy (Post 6256198)
I myself don't need the bonuses, but my super neighbour harvest over 1 million brussell sprouts for me. They got me from no belts, to 7th dan and I received no bonus notice. They don't show up in my missed bonuses either.

Hi Wendiddy,
This has already been sent to the developers. Belts and dans do not show up when you hire or have super neighbor harvest for you.

purple pensee Aug 13 2018 02:31 AM

thank you now i have my belgian restaurant :D:D:D

mwerdeb81 Aug 13 2018 08:21 AM

Please let us have the ability to turn coins into farm cash!!!!

marymarcel Aug 13 2018 08:30 AM

Quote:

Originally Posted by mwerdeb81 (Post 6256254)
Please let us have the ability to turn coins into farm cash!!!!

Hi mwerdeb81 :)

It is better to post any ideas for the game in our Suggestion section where we have them grouped by theme.

You cant open a new thread there but you can post as a response to a thread that fits with your idea.

This is the link to Suggestions:

http://r1.slashkey.com/forum/forumdisplay.php?f=2

ehrfarm Aug 13 2018 10:20 AM

if you could let us know if our suggestions are going to be used would help me. i posted about making the facilities ( where we make and sell items ) was fixed so we can do different items in each of the same facility like bakery . i have no ideal if you are going to use it or not. with this game i play i have a microsoft ecxcel spread sheet that i use and i need to plan on what i am going to do so i ask please let us know if you are going to use a suggestion or not

Taz D Aug 13 2018 11:06 AM

Quote:

Originally Posted by ehrfarm (Post 6256290)
if you could let us know if our suggestions are going to be used would help me. i posted about making the facilities ( where we make and sell items ) was fixed so we can do different items in each of the same facility like bakery . i have no ideal if you are going to use it or not. with this game i play i have a microsoft ecxcel spread sheet that i use and i need to plan on what i am going to do so i ask please let us know if you are going to use a suggestion or not

Hi ehrfarms,
I am sorry but the developers do not respond to suggestions. The only way you will know if a suggestion is used will be when it is released and noted here in the current release announcement.

marymarcel Aug 13 2018 04:21 PM

Hi farmers :)

From Raul notes for the New Release:

Post-Release Info - August 13th, 5:00PM

- Bugfix: When hiring others, if you earned a belt while your employee was doing the harvesting, that belt was not shown on the Recent Belts section and the bonus opportunity was missed
- Bugfix: When working neighbour farms, you can now have access to their belts, like it was before.
- Bugfix: After requesting a belt bonus, if you reopened the Your Belts screen again, you were able to request the same bonus again

JudyD1651 Aug 14 2018 10:31 AM

Quote:

Originally Posted by marymarcel (Post 6256378)
hi farmers :)

from raul notes for the new release:

post-release info - august 13th, 5:00pm

- bugfix: When hiring others, if you earned a belt while your employee was doing the harvesting, that belt was not shown on the recent belts section and the bonus opportunity was missed
- bugfix: When working neighbour farms, you can now have access to their belts, like it was before.
- bugfix: After requesting a belt bonus, if you reopened the your belts screen again, you were able to request the same bonus again

thank you so much! :) :)

Taz D Aug 14 2018 09:43 PM

Rauil has just posted the following:
Post-Release Info - August 14th, 10:30PM

- Released the Haberdashery Supplies Factory and Haberdashery Store facilities
- Updated report of batch bonuses in facility screens so that there are not multiple lines in the screen at the same time
- Other minor improvements to the new Belt System


8. Haberdashery Supplies Factory (Coins): Produces Haberdashery Supplies.

Fabric Scissorst
Thimble
Sewing Tracing Wheel
Sewing Thread
Zipper
Sewing Machine
Pin Cushion
Dress Form


10. Haberdashery Store (Coins): Provides Haberdashery Supplies Retail Services and can be stocked with products from the Haberdashery Supplies Factory.

katintn Aug 14 2018 09:57 PM

When can we expect a FIX on the multi message when in facility manager.. it is slowing down us trying to get product ready for posting... not to mention it is driving me crosseyed.... LOL

Taz D Aug 14 2018 10:00 PM

Quote:

Originally Posted by katintn (Post 6256526)
When can we expect a FIX on the multi message when in facility manager.. it is slowing down us trying to get product ready for posting... not to mention it is driving me crosseyed.... LOL

Hi Katintn,
Raul just posted this:
- Updated report of batch bonuses in facility screens so that there are not multiple lines in the screen at the same time

mareface Aug 15 2018 12:16 AM

Both haberdashery have the same products - shouldn't the store have hats????

Taz D Aug 15 2018 12:33 AM

Quote:

Originally Posted by mareface (Post 6256542)
Both haberdashery have the same products - shouldn't the store have hats????

Hi mareface,
The Haberdashery Store is the service that stocks the products from the Haberdashery Supplies Factory.

mareface Aug 15 2018 01:08 AM

Thank you taz.

jeannine_p Aug 15 2018 05:31 PM

i just have to say to the devs- WELL DONE on the new belt posting. it is AMAZING!! i love love love love love it!! i got 7 bonuses all at once, and i love being able to look thru n see what i actually needed to post, instead of just posting as they pop up n missing one i really needed instead of posting a bonus for something i already have a ton of!!! this was a wonderful addition!! thanks so very much!!

marymarcel Aug 15 2018 06:07 PM

Hi gals and guys :)

From Raul notes for the New Release


Post-Release Info - August 15th, 7:00PM

- Bugfix: About 30 facility products were triggering a specific bug in the system that belt bonuses could not be collected from them

WingmanFarm Aug 16 2018 07:45 AM

I quote

>>>a) Performance improvements to farm loading times, specially heavy loaded farms, eliminating the slowness introduced by Adobe Flash Player version 30<<<

I see not change. In fact if anything it is even slower. The saves are just exasperating. Just move your cursor for example and your saves jump by 3.

I sat there with 15 saves on a 30X30 farm and only made 8 clicks. Maybe more or better servers are needed?

Taz D Aug 16 2018 10:08 AM

Quote:

Originally Posted by WingmanFarm (Post 6256718)
I quote

>>>a) Performance improvements to farm loading times, specially heavy loaded farms, eliminating the slowness introduced by Adobe Flash Player version 30<<<

I see not change. In fact if anything it is even slower. The saves are just exasperating. Just move your cursor for example and your saves jump by 3.

I sat there with 15 saves on a 30X30 farm and only made 8 clicks. Maybe more or better servers are needed?

Hi Wingman,
The number of clicks you do have nothing to do with how many things need to be saved to the servers. Depending on what you are doing one click can cause several things to need to be saved.
The servers can only process and send back the acknowledgement as quickly as your internet links send them. If there is a slowdown at one of the many links between you and the Facebook app server or the links between there and the Farm Town servers. Unfortunately there is nothing Farm Town can do to monitor or fix this.

Tom C Aug 17 2018 05:30 PM

Well first I have to say this belt bonus system would have been nice to have a few years ago, can't tell you how many I have lost in the past. Now to my question when I click on recent bonuses it say I don't have any. But at the top in red letters it says "you can request 5 bonuses (out of 5) over the next 12 hours). Now I do have 3 bonuses coming up in the future on products for Gin, Grenadine Syrup and Tequila but I have to store a few thousand more before I reach the 7 dan on them. So what 5 bonuses is it talking about that I can request?

marymarcel Aug 17 2018 05:40 PM

Quote:

Originally Posted by Tom C (Post 6256922)
Well first I have to say this belt bonus system would have been nice to have a few years ago, can't tell you how many I have lost in the past. Now to my question when I click on recent bonuses it say I don't have any. But at the top in red letters it says "you can request 5 bonuses (out of 5) over the next 12 hours). Now I do have 3 bonuses coming up in the future on products for Gin, Grenadine Syrup and Tequila but I have to store a few thousand more before I reach the 7 dan on them. So what 5 bonuses is it talking about that I can request?

Hi Tom C :)

That is a sticky message, you can see it no matter if you have earned bels/dans or not.

It will only change the amount showed when you post one of the bonuses you have to let you know how many are left.

MelissaZZ Aug 17 2018 06:23 PM

Hi, Is there an expected release time on the bulldozer?

Taz D Aug 17 2018 06:27 PM

Quote:

Originally Posted by MelissaZZ (Post 6256930)
Hi, Is there an expected release time on the bulldozer?

Hi Melissa,
Only the developers know and they don't tell us in advance. Only thing you can do is watch this thread for any changes in the first post.

MelissaZZ Aug 17 2018 07:25 PM

Thanks Taz, I thought it said early this week and was really excited for it! Thank you for all your help getting me registered!

Taz D Aug 17 2018 07:27 PM

Quote:

Originally Posted by MelissaZZ (Post 6256938)
Thanks Taz, I thought it said early this week and was really excited for it! Thank you for all your help getting me registered!

Hi Melissa,
Problems do get in the way and cause delays. So even though they may say early next week that doesn't mean that they will always be able to meet the schedule they have said.

Aly-Jayne Aug 18 2018 06:25 AM

Has the green freestyle hand been fixed yet for people that are hired for design this farm together?

Taz D Aug 18 2018 09:57 AM

Quote:

Originally Posted by Aly-Jayne (Post 6256962)
Has the green freestyle hand been fixed yet for people that are hired for design this farm together?

Hi Aly-Jayne,
No that has not been fixed yet.

SeaJay Aug 23 2018 12:24 PM

So many of the changes and additions you have finally made have come so late. It's sad how many years we have gone without the refinement this game was always challenged on.
Although half of me is super excited to know you are finally streamlining play, the other half feels anti-climactic.

Regret for all we have lost in the past because the changes took soooooo very long, but better late than never I suppose.

Taz D Aug 23 2018 08:17 PM

Raul has just added the following:


Post-Release Info - August 23th, 9:00PM

- Released the Bulldozer Ex 8 x 8, see main post at the top for details.

Aussie Rae Aug 23 2018 10:51 PM

Quote:

Originally Posted by SeaJay (Post 6257530)
So many of the changes and additions you have finally made have come so late. It's sad how many years we have gone without the refinement this game was always challenged on.
Although half of me is super excited to know you are finally streamlining play, the other half feels anti-climactic.

Regret for all we have lost in the past because the changes took soooooo very long, but better late than never I suppose.

but remember, for most of us that have played since the beginning, we own most if not all of the tools etc etc and those just starting now have a long way to go to catch up to that, at a huge outlay also... the game has grown over the years so we have to grow with it... no point crying over spilt milk etc :) ft is still the best game to play on facebook..

Unmasqued Aug 26 2018 08:44 AM

How do you select a size when using the Bulldozer Ex? I get no option of size. It deleted everything, I had expected an option when I clicked it...instead, it just removed the entire block. :'(

marymarcel Aug 26 2018 09:37 AM

Quote:

Originally Posted by Unmasqued (Post 6257806)
How do you select a size when using the Bulldozer Ex? I get no option of size. It deleted everything, I had expected an option when I clicked it...instead, it just removed the entire block. :'(

Hi Unmasqued :)

The size option has been reported to the developers and it will be added soon.

rodneycs Aug 27 2018 05:31 PM

Why isn't one option fields only for the new bulldozer
 
Why isn't one option for the new bulldozer fields only?? I lost many flowers until I realised it wasn't just doing fields. The bulldozer is required to delete the crops harvested on a level. I shall have to continue to use the pink bulldozer because the new one does not just do fields as an option. It is very disappointing. Does Raul not understand how most farmers are using FT??

Taz D Aug 27 2018 05:38 PM

Quote:

Originally Posted by rodneycs (Post 6258170)
Why isn't one option for the new bulldozer fields only?? I lost many flowers until I realised it wasn't just doing fields. The bulldozer is required to delete the crops harvested on a level. I shall have to continue to use the pink bulldozer because the new one does not just do fields as an option. It is very disappointing. Does Raul not understand how most farmers are using FT??

Hi Rodneycs,
If you wish to make a suggestion for a change to the tool, please post your suggestion in the Suggestions section. You can not start a thread there but you can reply to one that fits your suggestion.

ginakelley Aug 28 2018 02:46 PM

How do i get neighbors?

marymarcel Aug 28 2018 02:54 PM

Quote:

Originally Posted by ginakelley (Post 6258366)
How do i get neighbors?

Hi ginakelley :)

You can post a request in the following thread, please be sure to read the first post, first page of that thread for instructions on what you need to post:

http://r1.slashkey.com/forum/showthread.php?t=391198

You can also read about Neighbors, in the following thread from our Game Guide:

http://r1.slashkey.com/forum/showthread.php?t=314834

Kathy813 Aug 28 2018 03:28 PM

Bonus Posting
 
:mad:The new way of gathering bonuses is not an improvement. Before you could go out of the game and when you came back later, you could get and post another 5-6 bonuses. The old way was much better for the player who filled their facilities. Only getting 5 bonuses out of several dozen is not an improvement at all.

Taz D Aug 28 2018 03:47 PM

Quote:

Originally Posted by Kathy813 (Post 6258374)
:mad:The new way of gathering bonuses is not an improvement. Before you could go out of the game and when you came back later, you could get and post another 5-6 bonuses. The old way was much better for the player who filled their facilities. Only getting 5 bonuses out of several dozen is not an improvement at all.

Hi Kathy,
The number of bonuses you can post has not changed. You can only post 5 bonus posts within a 12 hour period and it has been that way since the beginning of the belts.

marymarcel Aug 28 2018 04:54 PM

Hi all :)

From Raul notes for the New Release:

Post-Release Info - August 28th, 5:45PM

- Bulldozer Ex Bugfixes and Improvements:

a) Select the desired tool size from 1x1 to 8x8 using the new dropdown box
b) There is a new option to delete fields only, this option will delete all fields including plowed fields, harvested fields and all growing and ready crops
c) When using the tool from the farm, selecting the 'Delete Items' menu option will show the screen to select target items and size, same as when using the tool from the Toolbox

- Bugfix: Bulldozer 2x2 not selecting fields correctly


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