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-   -   New Release -- August 24th, 2017 (https://www.slashkey.com/forum/showthread.php?t=631158)

Raul Aug 24 2017 09:30 PM

New Release -- August 24th, 2017
 
See Known Issues, More Information and Post Release Updates at the end of this post. Last changes released on September 8th, 8:30PM.

Hi There,

We just released a new version of the game with the following new features and bug fixes: En Espaņol AQUI

1. 25 New Levels: New decorations located in the 'Trees', 'Buildings', 'Farm Decor', 'Motion' and 'Others' categories in the Store.

2. Last 6 expansions for Farm 33: See prices below:

34x34 - 22500000000 coins or 30 FarmCash
36x36 - 23000000000 coins or 30 FarmCash
38x38 - 23500000000 coins or 30 FarmCash
40x40 - 24000000000 coins or 30 FarmCash
42x42 - 24500000000 coins or 30 FarmCash
44x44 - 25000000000 coins or 30 FarmCash

3. Belts and Dans for the next 25 Facilities: Lumberjack Supplies Factory, Jewish Restaurant, Sign Factory, Jamaican Restaurant, Indonesian Restaurant, Realtor Supplies Factory, Winter Sports Supplies, Rug and Mat Factory, Mexican Restaurant, Western Supplies Factory, Bar Supplies Factory, Native American Restaurant, Plumbing Supplies Factory, Landscaping Supplies Factory, Cargo Port Supplies Factory, Italian Restaurant, Photography Supplies Factory, Marina Supplies Factory, Filipino Restaurant, Locksmith Supplies Factory, Moroccan Restaurant, Deli, Food Ingredients Factory, Mobile Accessories Factory and Jam and Jelly Factory.

4. Dan 7 for All Facilities: Before today, when you reached Dan 6 for a facility product, from that point on, every time you started a batch for that product there was a 42% chance that the ingredients will not come from you but from the Mayor.

Starting today, when you reach Dan 7 for any facility product, from that point on, every time you start a batch for that product there will be a 48% chance (an increase in 6%) that the ingredients will not come from you but from the Mayor. So the more products you have in Dan 7, the less ingredients will be required to produce more of them.

5. Continued working in the Local Chains feature: We estimate we will be able to release the first part of this feature in about 2 weeks, we will post the final rules then.

6. Decreased time between Ship Preparations to 20 Hours: Before today, to prepare a new ship you would have to wait 24 Hours since the preparation of your last ship, today we decreased that time to 20 Hours. This will make it easier for you to work on your ships and do the same operations at around the same hours every day.

Note: Although the time between Ship Preparations was decreased to 20 Hours, the maximum time you have to prepare a ship will continue to be 24 Hours. Also, as before, you can have only one ship being prepared at any moment in time.

7. Other Minor Improvements:

a) When unhiding items in the farm, the red squares will now disappear
b) Bugfix: When visiting neighbours, sometimes the items in the farm close to the top edges were cutoff
c) Bugfix: When hiding items in the farm, sometimes the red lines were displayed on top of the other items that remained visible in the farm

8. Mobile Carrier Store (FC): Provides Mobile Carrier Retail Services and can be stocked with products from the Mobile Accessories Factory.

9. Jams Palace (Coins): Provides Jam and Jelly Retail Services and can be stocked with products from the Jam and Jelly Factory.

10. Taste of China (FC): Provides China Cultural Exchange and Food Tasting Services and can be stocked with products from the Chinese Restaurant.

11. Taste of Japan (FC): Provides Japan Cultural Exchange and Food Tasting Services and can be stocked with products from the Hibachi Japanese Restaurant.

12. Taste of France (FC): Provides France Cultural Exchange and Food Tasting Services and can be stocked with products from the French Restaurant.

13. Taste of Thailand (Coins): Provides Thailand Cultural Exchange and Food Tasting Services and can be stocked with products from the Thai Restaurant.

Enjoy!

--Raul

Post-Release Updates - August 25th, 6:00PM

- Released Dan 7th for all facility products. Notice is much more challenging to reach Dan 7th, it should be as difficult as achieving all the previous 6 Dans combined.

Post-Release Updates - August 30th, 12:30AM

- Added Dan 7 for baits
- When selecting the extended mode crop tools and going back to the Store screen to pick a different seed, instead of the generic Store with all the categories you will see only the crops category
- BugFix: There was an error when adding animals to the item storage
- BugFix: After harvesting a farm, when opening the Store, the crops order was not updated based on the new stored amount

Post-Release Updates - August 31th, 4:15PM

- BugFix: Incorrect benefit percentages shown for Dans achievements in all facility products.

Post-Release Updates - September 6th, 8:15PM

- Released 25 New Levels, see more details at the beginning of this post.

Post-Release Updates - September 8th, 8:30PM

- Released the Taste of France and Taste of Thailand Service Facilities. These were not the facilities we had intended to release next but these are the ones we have ready right now, and due to Hurricane Irma, we don't know yet when we are going to be able to complete the other facilities.

And no, we are not taking any risks right now to release these facilities, we are basically waiting for the event. Thanks to everyone for your thoughts and prayers.

Known Issue:
Problems with posting to Facebook. This issue has been reported to the developers and it appears to be a Facebook issue. More on this in the following thread link:
http://www.slashkey.com/forum/showthread.php?t=631682


Taz D Aug 24 2017 09:31 PM

Thank you Raul!

L.A.Bob Aug 24 2017 09:33 PM

Thanks Raul!!!!

JAS0643 Aug 24 2017 10:06 PM

Thanks for the update.

bruhelmboldt Aug 24 2017 10:15 PM

Thanks Raul and team!!

Greatgig Aug 24 2017 10:20 PM

Thanks Raul & team. So far I've found new service facilities and the upgrades to farm 33.

beverduster Aug 24 2017 10:47 PM

woo hoo got my farm cash in time

Dan H Aug 24 2017 11:05 PM

Pleasant surprise tonight - I've added the new facilities, so far. Looking at some of the other stuff. Waiting for the details coming later - Thanks Dev's!!

DCN-Toujours Aug 25 2017 02:18 AM

Thank You!!
 
What a GREAT Surprise!! Was expecting new release sometime this weekend - going to shop now!! Thank you so much, Raul & Devs!!

Queen.of.Clutter Aug 25 2017 02:41 AM

Nice to get the release a bit early, but Wow !! Now we are up to FOUR Farm Cash Facilities - 122 Farm Cash for this release, but only 25 Farm Cash is given to us every THREE MONTHS. It's getting really hard to afford this game anymore.

corogirl Aug 25 2017 02:52 AM

Quote:

Originally Posted by Queen.of.Clutter (Post 6185226)
Nice to get the release a bit early, but Wow !! Now we are up to FOUR Farm Cash Facilities - 122 Farm Cash for this release, but only 25 Farm Cash is given to us every THREE MONTHS. It's getting really hard to afford this game anymore.

I agree. I am fast coming to the stage where I am going to stop playing. I did give up for a year or so because of the cost.

RozeeS Aug 25 2017 03:10 AM

Quote:

Originally Posted by Queen.of.Clutter (Post 6185226)
Nice to get the release a bit early, but Wow !! Now we are up to FOUR Farm Cash Facilities - 122 Farm Cash for this release, but only 25 Farm Cash is given to us every THREE MONTHS. It's getting really hard to afford this game anymore.

I totally agree. I love this game but it's getting harder and harder to keep up with everything released with Farm Cash and because I love the game so much naturally I want to get all the new facilities released. And space on my farm is getting squeezed with crop growing and trees and finding the coins to upgrade and get more farms upgrades is taking much longer.

There has to be a limited to what people can afford and what people are prepared to pay in terms of an online game. I feel Farm Town is adding more and more FC facilities recently and increases are not made to those Farm Cash facilities we have to use for some of them and we end up having to buy multiples of the same FC facilities to fill those that require items from them. I still struggle to fill some of my Client factories with some items.

I am sure there will be a time when I say enough is enough and quit; but for now I keep going. I feel sure that when I am overwhelmed with so many facilities I need to buy with FC for quests etc I will probably not want to play anymore. It like chasing a rainbow one never gets close and it never ends!

JuliaK Aug 25 2017 03:22 AM

Hi all, awesome update (bit costly when both hubby and wife play separately) but I do have an opinion I would like to share and by all means you can move it to the appropriate forum if need be...;

First off, thanks for the update and once again delivering the Best game on Facebook... I have been a 'farmer' since way back dot when we had to do everything manually one by one and I for one will always keep up with the game changes but I do feel for those who are either just starting out on lower levels or those who cannot for whatever reason afford to be able to spend $$ each month to keep up.. I know the amount of real money I have invested in my farms and as well my hubby and can understand when people have a whinge or a moan about the costs... BUT farmers there are 2 sides to every story and you have to remember this is a FREE game if you want it to be... the choice is always yours, conceding without some of the FC facilities you cannot always fully participate in some of the Quests.. but it does still come back to personal choice..

I am sure whilst it is free to us, there must be costs involved with the servers and the developer costs (please correct me if I am wrong) I do see both sides of the coin so to speak.. spare a thought for anyone just starting out coz I do see of lot of new players give up once they realize there is a big $ cost involved. Whilst there will always be the devoted or addicted, it is time to be addressing the issue of costing...

The game has changed so much since inception... the tools etc are awesome. From reading comments in the forum the Devs are always under pressure to come up with something new to satisfy a demand but maybe it is time to step back, make sure everything is working at 100% and players need to accept there might not always be a monthly update with heaps of new stuff.

billypanther Aug 25 2017 03:31 AM

thank you - always a joy , when you release an update :-)

kahra01 Aug 25 2017 03:48 AM

Thank you Raul and other Devs for the great game but the FC aspect for facs really is getting out of hand since introducing of the Taste for Facs. I will now just learn to play without them.. 2 FC facs a month is all I can afford to do. I'm thinking I'm not the only one that is having a problem with the FC grab. Sensational game and played from the start but its getting financially out of my reach.

maggiel29 Aug 25 2017 04:02 AM

Thank you Raul - especially for reducing the time between ships to 20 hours. Good to see some more "Taste of Facilties" working on my food expo farm :)

zee5758 Aug 25 2017 04:20 AM

Thank you!
 
Quote:

Originally Posted by L.A.Bob (Post 6185186)
Thanks Raul!!!!

Thanks again for new items and bug fixes etc. Looking forward to the new levels! :D

Stu3 Aug 25 2017 05:30 AM

Issue with Update
 
There are 18 Trees on Gift and Everytime i refresh the ones in my storage Vanish im losing hundreds of gift trees because of this issue. looks like the game is going to be a snail pace loading to since Update

macwinter Aug 25 2017 05:34 AM

Thank you for the great and early update.

bluehair Aug 25 2017 05:53 AM

meh I am thankful to get farm cash for free plus doing the quests you can earn up to 6 farm cash as week.

I dont bother buy FC facilities now I just buy tools

mrsdont Aug 25 2017 06:22 AM

Thanks for the update.Going to need a 2nd job to keep up with the FC again. 4FC facs a month. Time you upped the quests FC and double the fc for a level to compensate for this

Walkies Aug 25 2017 06:32 AM

brilliant news about the 20 hours for the ships! absolutely brilliant!

Sandraneta Aug 25 2017 07:02 AM

A thousand thanks! I simply love this game. Thanks for making it one of the highlights of my day. :)

Jean's Farm Aug 25 2017 07:19 AM

Quote:

Originally Posted by Queen.of.Clutter (Post 6185226)
Nice to get the release a bit early, but Wow !! Now we are up to FOUR Farm Cash Facilities - 122 Farm Cash for this release, but only 25 Farm Cash is given to us every THREE MONTHS. It's getting really hard to afford this game anymore.

I agree.....6 new facilities.....two are coins??? To bad. I like the new ones tho.

Sandraneta Aug 25 2017 07:42 AM

I've been playing since May 2009. Truly love the game and I am committed to it. The Developers have introduced various elements to keep the game interesting and interactive. Nonetheless, I agree with you that larger and more frequent Farm Cash Rewards ought to be provided, especially to gamers who invest faithfully in the game every single month.

leighwj1960 Aug 25 2017 07:47 AM

Quote:

Originally Posted by bluehair (Post 6185302)
meh I am thankful to get farm cash for free plus doing the quests you can earn up to 6 farm cash as week.

I dont bother buy FC facilities now I just buy tools

Since I can never get higher than 8th place in the Neighborhood Chains I don't even bother trying, just concentrate on what I can do (quests and ships).

Sandraneta Aug 25 2017 07:59 AM

Quote:

Originally Posted by leighwj1960 (Post 6185358)
Since I can never get higher than 8th place in the Neighborhood Chains I don't even bother trying, just concentrate on what I can do (quests and ships).

This is not a complaint, simply an observation/suggestion to the developers. Clearly, I appreciate all that the Developers do and give. No doubt about it. Personally, with the exception of two 50 FC animal facilities, I have purchased every FC facility and play all the Facility games. They are enjoyable to me and my neighbors who play. The great thing is that everyone has the right to choose what they are willing to do. I suppose that if and when the game becomes cost prohibitive, people will stop playing, or like you, choose what they are able to play. Cheers. :)

cassi2m Aug 25 2017 08:03 AM

about update
 
It took almost a year to listen on the ship 20 hour suggestion, now what about the other suggestions that I submitted last year from a panel of select people, who like me, have a lot of money invested in the game? What about the tool to auto load when ships sit in our port and it angers people Still?

I am still respectfully requesting a tool to Auto Load ships waiting in OUR ports to be filled by US. I do not participate in the ships due to this and other reasons. I still do not like the ship rules, time, monotony necessary to sit and fill the containers one by one. I realize that you did speed up filling of containers. I helped a friend with hers and was amazed that it only took 4 minutes to fill each container. That was a wonderful surprise but that's only if you are hanging out in the game 24/7 or often.

I am still requesting more trains, 2 more sets to help with missing products ie: paper rolls, petrochemical products, inks, lumber..more below.

This may not be the proper section perhaps, but I think that old issues need to be addressed. ie: lack of Ink Output & Ratio Balance in the game for an example.

How many new releases put a further strain on the Red, Blue, Black, Yellow inks that one cannot produce enough of to make these products. I'd bet you a dollar that the new releases put a further strain on those and the Carbon Steel, lumber is still way off in Ratio needed to what we can produce.

If you need my list again, I can supply it. Josh created it and I passed it on to ya'll with my notations of what is lacking in production that is major that I had noticed, and yes still complaining about INKS. If we do not have inks, it brings our game to a halt. How many facs use Ink? I'd guess more than 75%, yet we have 1 factory for it Ink & Pigment, trains supply a small amount, and ships will supplement if, if one has time to keep up with them.

I have asked that Ships be boosted like trains, I guess ya'll didn't like that one, never came to fruition and I suggested this all last year to early this year. I've just hit a wall with the game, frustration, and after I've spent so much money on it, I don't want to give it up...but(?)

We are lopsided and not able to produce what is needed. I believe these things need to be addressed. Pearls are still off, Semi output needs to be raised to meet the needs, train output raised. We need you to support us in the game and provide what we need in order to play our games efficiently. I think I currently own 8 semi's, for example. I do not "ghost" my facs, nor do I have facs on every farm. My fellow players say I should. I believe I have 23 farms of facs & clients. If I put facs on every farm, it makes it harder on the little guy without 2 trains running to work my posts. Yet the game is forcing me to put facs on every farm.

It it will take people without 20 long cars running (train cars)
Break down here pause: you can run 2 trains of each engine type which means big money. In order to have the mayor do all farms with 1 click it is expensive. 20 Long cars x35ft cash each=700 ft cash + the engines 1 is 100k coins, others are all ft cash, 35, 40, 45, 50 ft cash each for engines if you want your products home to benefit your game in a timely manner. Otherwise you have to wait 6 days, if fully boosted to get the 100,000 coin black train home. We need help and relief. We come to play not stress out, can I make enough ___ fill in the blank. We need a in the Store > a filter Facilities Important to Me (my game), meaning that will guide us in what we need to buy.

I help or use to login to many accounts to help ppl configure their games. I taught them as I was taught you need 2 to 4 ratio of facs to support 1 client, otherwise you may not have enough stock to fill them when posting. Ok, that puts a further drag on the game in needing ingredients to produce. I have noticed a trend. People will buy FT cash Facs for quests, let's say they need the Client, but never realize that they were missing the Factory that produces to support the client.

A filter needs to be created in the Store showing what Facilities are needed to support or enhance Our game. I know that one can look at the Missing Facs filtering what is needed, but it's hard when there are so many. Also if we own all, we still need to know which facs are suggested to buy, in order to assist us with our game.

Friends will ask me to go in and look because I know what makes what and is supplied for which, normally what products are needed to produce each item. I look over their inventory quickly and help them resolve issues. I am not that "up" on the game with the most recent releases, have yet to see in the store what the new facs will require. I just loaded my game and my semi's are at 0% producing as a matter of fact. ...real life is in the way of my game play right now. Please consider a new Filter in the Store > Facs > Factory/Facility Importance to Me to help guide us in what to buy. :)

It is nice to have new releases of facs/clients however when it doesn't balance out, what's the use? And a poster stated above that we need more FC facs of the same type to run our game, ie: I own 3 air freshener facs yet still cannot produce what is needed to run facs owned.

Your suggestion is to probably reduce the amount of facs of certain types that I have running. Well I have those to make money for expansions on farms, etc. You may suggest that I work more posts, I don't have time, I'm a horrible neighbor but I guess my friends Love me...they are keeping me around. I have slowed down on my game the last month due to personal matters and was waiting to see what this next release was all about.

Thanks Guys for doing all that you do, the Tools are wonderful, always buying new tools...but Come On we still want a Flower Freezing (possible tree freezing as well) Tool. You give us these beautiful flowers and yet we have to freeze them one by one. horrible

farm link below, but if you go to Farm 13, I froze all of the flowers one by one. I locked down 8 farms for a week, made private ...one of my many suggestions...make farm private, btw... and hand froze my flowers on all of my Farm Town Cash Facility farms/deco farms. I hand froze all, and a friend asked me why I froze them why not allow ppl to cut them. I said because I have flower farms to be cut, these are my Decoration/farm town cash and facility/client farms. I don't want these cut, the farms will look horrible. All of my ft cash facs are now solid on the ground due to the game losing my facs. 13 disappeared from my game earlier this year. Rob fixed the issue, ty Rob :)

My default farm below if you wish to visit but I have a mess, still moving things around, arranging after necessity dictated that my ft cash facs/clients are put on ground, not over hanging and not in buildings. In fact they do not touch each other in hopes that they will NOT disappear again. I can monitor them this way with them all on these certain farms. It's working out nicely but interfering with productivity. ie cannot layer farms/trees, etc on these ft cash fac farms. They are my first 14 farms. The remainder have coin facs on them scattered throughout the remaining farms.
http://apps.facebook.com/farmtown/pl...715&farm_ix=25

Sorry so long, ty for reading. Please move if needed to proper thread.
Just my honest opinions stated above.
Cathy
PS. As Always Yes A huge thank you for all that ya'll do! Now read above again and act upon suggestions, please. lol ;)
PSS. posting on my timeline to let my friends and nbrs know what I have suggested here and archiving my post on my hard drive for future reference.

Peyana Aug 25 2017 08:46 AM

You listened!
 
Awesome updates! Can't wait for the new facilities!

barbara nixon Aug 25 2017 08:51 AM

thanks, keep up the good work...

Alexandra_J Aug 25 2017 09:00 AM

My bonus hasnt gone to my facebook wall but it's gone to request wall (my friend check theirs for me) normally it goes to both.

Also I've noticed farms are a bit slippy or jumpy with like harvesting crops for instance barley then randomly going to wasabi.

nancybl Aug 25 2017 10:11 AM

There have been issues since two releases prior to this one. I am still currently having problems with harvesting trees, you have to be precise to get them all, such as when one is maybe larger than another type, I have some farms that if the trees are planted close to the flowers, I have to hide trees to harvest them, I have a farm that some of my water can't be fished. It's really annoyin to me especially because I quit all zynga games because they would never get problems resolved, but here, usually they are done within a matter of days, but this has gone on for weeks now. And before I get the standard reply, yes, I have the current version of chrome, yes, I have tried on a different browser with the same results, yes, I have cleared computer memory cache and yes I have cleared farm town cache, yes I have windows 10. So I am pretty sure this is not only affectin me. I love this game and have been with it for many years now, but please address these issues. Thanks.

Farmer_Susan Aug 25 2017 10:18 AM

Wow! A new Dan level and 20 hour ships!!!!!! Happy, happy camper here! Off to buy new goodies. Thanks!

Texas Belle Aug 25 2017 10:20 AM

Thank you guys, as always y'all Rock.. now to go and play...

VondaK Aug 25 2017 10:22 AM

Thank you. Really enjoy the game. Good job ya'll.

Angel7 Aug 25 2017 10:38 AM

Thank you, thank you, thank you for the ship timing improvement - this is a GREAT thing.

Farmer_Susan Aug 25 2017 10:44 AM

Quote:

Originally Posted by JuliaK (Post 6185246)
Hi all, awesome update (bit costly when both hubby and wife play separately) but I do have an opinion I would like to share and by all means you can move it to the appropriate forum if need be...;

First off, thanks for the update and once again delivering the Best game on Facebook... I have been a 'farmer' since way back dot when we had to do everything manually one by one and I for one will always keep up with the game changes but I do feel for those who are either just starting out on lower levels or those who cannot for whatever reason afford to be able to spend $$ each month to keep up.. I know the amount of real money I have invested in my farms and as well my hubby and can understand when people have a whinge or a moan about the costs... BUT farmers there are 2 sides to every story and you have to remember this is a FREE game if you want it to be... the choice is always yours, conceding without some of the FC facilities you cannot always fully participate in some of the Quests.. but it does still come back to personal choice..

I am sure whilst it is free to us, there must be costs involved with the servers and the developer costs (please correct me if I am wrong) I do see both sides of the coin so to speak.. spare a thought for anyone just starting out coz I do see of lot of new players give up once they realize there is a big $ cost involved. Whilst there will always be the devoted or addicted, it is time to be addressing the issue of costing...

The game has changed so much since inception... the tools etc are awesome. From reading comments in the forum the Devs are always under pressure to come up with something new to satisfy a demand but maybe it is time to step back, make sure everything is working at 100% and players need to accept there might not always be a monthly update with heaps of new stuff.

Thanks for posting this, Julia. As a software developer myself, I can tell you that there are HUGE costs, not to mention time investments in rolling out and maintaining a game like this. Raul & team definitely have expenses and they also deserve to be paid a salary because this is (or may be) their livelihood. We really can't expect them to be delivering such an excellent product and not get paid for doing it. Or to have to put in 60 hours a week here and still work a 40 hour job because Farmtown isn't paying the bills.

One of the things I admire about this game is that you CAN play for free. You don't have to spend ANYTHING to play this game. Yes, it's harder, and yes, it's not as much fun, but the point is, they have found a way to make the game available to everyone, which I think is cool. I don't know of any other source of entertainment (movies, theater, concerts, restaurants, sports, etc.) where there's a "free section" for people who can't afford to do those things.

Sometimes I "gulp", too, when I see the cost of new items, but in my mind, just as with everything else in life, it's up to me to decide what I buy and what I don't. I'm free to choose. And I would NEVER feel that Raul et al shouldn't get paid for their efforts. This really is the best game out there. They deserve to be paid.

I'll hush now. Just feel strongly about this.

Dutch85 Aug 25 2017 11:01 AM

Thank you for the great update Raul! I love it all and everything is working great for me! The "Taste of" facilities are SO cool...whoever designed them did an awesome job! They're so detailed! Looking forward to the rest that is coming!

Taz D Aug 25 2017 11:15 AM

Quote:

Originally Posted by nancybl (Post 6185438)
There have been issues since two releases prior to this one. I am still currently having problems with harvesting trees, you have to be precise to get them all, such as when one is maybe larger than another type, I have some farms that if the trees are planted close to the flowers, I have to hide trees to harvest them, I have a farm that some of my water can't be fished. It's really annoyin to me especially because I quit all zynga games because they would never get problems resolved, but here, usually they are done within a matter of days, but this has gone on for weeks now. And before I get the standard reply, yes, I have the current version of chrome, yes, I have tried on a different browser with the same results, yes, I have cleared computer memory cache and yes I have cleared farm town cache, yes I have windows 10. So I am pretty sure this is not only affectin me. I love this game and have been with it for many years now, but please address these issues. Thanks.

Hi Nancy,
You should not have to hide the trees to get flowers if you have the Eye set to fully closed as the trees automatically hide when you are using the flower harvester.

Taz D Aug 25 2017 11:19 AM

Just a reminder to all.
If you wish to make a suggestion please post those in the Suggestions section and not in this release. The Suggestions section is where your suggestions are grouped by subject so that the developers can see them all together and choose the ones they can and wish to implement. You can not start a new thread there to keep them organized, but you can reply to a subject that fits your suggestions. Thank you.


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