New Release -- April 18th, 2013
See Known Issues, More Information and Post Release Changes at the end of this post. Last changes released at Apr 22th, 7:30PM EST.
Hi There, We just released a new version of the game with the following features and bug fixes: 1. New Crops, including new 2h crops: Fennel (2h), Echinacea Purpurea (2h), Chamomile (4h), Yucca (8h) and Dandelion (12h) 2. 34 x 34 Farm Expansions for farms 1 - 5: 30 FarmCash OR Farm 1 Expansion: 4000,000,000 Farm 2 Expansion: 5000,000,000 Farm 3 Expansion: 6000,000,000 Farm 4 Expansion: 7000,000,000 Farm 5 Expansion: 8000,000,000 3. Hide menu option improvements: When you click 'Hide' in the item menu you will be offered 3 choices: 1. Hide current item 2. Hide all items like the current item 3.Hide all items in the same category. Notice that to hide several items manually one by one you should better use the Hide tool in the extended tool box (closed eye icon) 4. Speed Improvement: When using Sow and Plow multitools, the slowness associated to the first click has been eliminated and in general they should work better on bigger farms. 5. Extra Warning Message when trying to delete or sell a farm cash item 6. Turbo Tools for Regular Facilities: The new Turbo tools 'Turbo Bottling Machine' and 'Turbo Drive Thru System' allows you to Start Products into multiple Regular Facilities with one click. To use these tools use the 'Start All' button in the Facility Manager. All products will be produced in the same order as they appear in the Facility Manager and according to the filters selected. For example, if only 'Facilities in current Farm' are shown then only Regular Facilities in current farm will have productions started. If 'Facilities in all Farms' are shown, all Regular Facilities in all farms will have productions started. Mod Edit Please Note :- The Turbo Tools for regular facilities only work in conjunction with the regular loading tools . They will only load all facilities that fall under the particular category I.E. The Turbo Bottling machine will load all of the following facilities .. Brewery, Distillery, Juice Factory, Oil factory, Plant Milk Factory, Soft Drink Factory, Winery, Wine Cellar. The Turbo Drive Thru Sytem will load all ..Bakery, BBQ Restaurant, Breakfast restaurant, Coffee and Tea Shop, Donut Shop, Fish and Chips, Hamburger restaurant, Pizza restaurant, Sandwich restaurant. Taco restaurant 7. Railroad Baron Minigame: As usual, you have 3 stages and you can go into Practice mode to play each of the stages and improve personal records or you have the option to play multiplayer with all your friends currently in the farm, in this case, the user who finish all the 3 stages first win. The Goal of this minigame is to build train paths and coordinate the flow of the trains to their destinations. 8. New Custom Order sort option in Facility Manager: Select this option to rearrange your facilities the way you like it in the Facility Manager view. By default, the custom order show first all regular and service facilities sorted by production chain and then all animal facilities. Click the blue Up/Down arrow icon and drag and drop any facility to any place you like and this final order will be the one used in the Facility Manager every time you select the Custom Order sorting option. This option is specially useful now with the Turbo Tools for regular facilities if you want to prioritize some facilities before others to administer and control better the use of your ingredients. 9. Multifarm tools improvements: When using multifarm tools (water sprinklers and manure spreaders) it will disable the farms that are already watered, irrigated or fertilized. 10. Other Bug Fixes: - When 'Mouse Over' items in any zoom level you should always see the full title of the item without truncation, including info tokens like W,I and F - XP not incrementing for users with very high XP count, this is now fixed - Flower fixes from 2 weeks ago: (please report if you are still experiencing issues with the flowers) a) Flowers should not go back to 'Ready to Harvest' after watered/irrigated b) Better feedback message when trying to harvest a frozen flower in the last grown stage 11. Animal Remedy Factory (FC): Produces Animal Remedies. Infection Remedy Calmative Remedy Colic Remedy Constipation Remedy Kidney Failure Remedy Arthritis Remedy Antitumoral Remedy Antiworm Remedy New Products in other facilities: Pumpkin Seeds in the Snack Factory 12. Transport Supplies Factory (coins): Produces Public Transport Supplies. Bike Rack Reserve Parking Barrier Parking Sign Garbage Bin Parking Pass Parking Bollard Parking Block Set Bus Stop Traffic Cone Pavement Marker Traffic Barrier Speed Bump Animal Crossing Sign Asphalt Concrete Pile New Products in other facilities: Asphalt Barrel in the Oil Refinery 13. Public Transport Office (FC): Provides Public Transport Services and can be stocked with the following products: Bus Stop Traffic Cone Pavement Marker Traffic Barrier Speed Bump Animal Crossing Sign Asphalt Concrete Pile 14. Multi Level Parking (coins): The Multi Level Parking building was converted to a Service Facility which Provides Public Parking Services and can be stocked with the following products: Bike Rack Reserve Parking Barrier Parking Sign Garbage Bin Parking Pass Parking Bollard Parking Block Set Enjoy! --Raul Post Release Updates - Apr 19th, 8:50PM EST - Multihire option working again for trees and flowers - Hiding and Showing items using the preference window is stable again - More clear help messages (blue messages) in the store for facility tools. It's clear now that Turbo Tools only works for a set of facilities as the non-turbo tools. Post Release Updates - Apr 22th, 7:30PM EST - Help (?) icon for the new turbo tools or the new facilities is now working again for all users - If you hire someone for trees or flowers only, he/she will not be able to harvest your crops - Long Crop titles like Echinacea Purpurea, Brussels Sprout and a couple of others now display fully when mouse over including the Gone to Waste information - Railroad Baron minigame fixes Known Issues related to this Release: - Still some flower issues incorrectly reporting ready to harvest |
Thanks for the release, time to see what there is now.
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Cool, thanks Raul!
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woot woot!!! thanks much!!!
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thank you!!!!!
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ok!!!!! Moving on in the farms I see. I guess thanks is needed
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Glad to see some new crops!!
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I see a harvest all button, it looks like there is going to be a harvest all tools in a future release.
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Thank you so much Raul!
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YIPEE! thank you.
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Thanks Mate :)
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Where do you see a harvest all button? |
Ok when I click on the ? on the items I just get a blank page. Only on the new items others display fine.
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I see that now that will probably be for the animal facilities. |
can't hire to harvest trees and flowers
Hi .........with the new release I can't hire anyone to harvest trees and flowers.
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also having an issue showing trees, flowers, decs, etc. i had them showing, i selected the to hide in the preference menu, had to refresh to hide them, and then to show them again also had to refresh. but i <3 <3 <3 the start all tools!
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Disappearing Crops?
Just got done planting all the new crops, but when I revisit the same farms-- no crops! Not even plowed fields, just the underlying grass. Please give my new planted crops back!
Thanks for the latest release! :) |
the new turbo tools do not start all the facilities!!! they only start 68 out of the 486 that I own... :(
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thanks Raul, how wonderful
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fix bonus chest bug ... PLEASE!
thnx for the new updates - can i request you fix the bug that resets the bonus chest while still working on hired farms ... this has done this to me on numerous occasions ... loosing me valuable coins and products - have tried saving as i go but to no avail :mad:
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hope this works, trying to post a screen shot
https://apps.facebook.com/farmtown/?fb_source=bookmark_favorites&ref=bookmarks&count= 0&fb_bmpos=3_0"] |
Just my luck I just finished planting all fields just before the new release cause I was thinking it would be tomorrow. And we have new crops :(
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Bottling Machine: Brewery Distillery Juice Factory Oil factory Plant Milk Factory Soft Drink Factory Winery Wine Cellar --------------------------------------------------------------- Drive Thru System: Bakery BBQ Restaurant Breakfast restaurant Coffee and Tea Shop Donut Shop Fish and Chips Hamburger restaurant Pizza restaurant Sandwich restaurant Taco restaurant |
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Thanks Raul and group... off to the market to buy my new tools.. been waiting for the "Start All" wow, that is going to simplify my time... thanks guys, you rock...
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Great surprise Raul :) I was working on my spreadsheet and poof! a new release!! Thanks devs:D
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Thank Raul!!
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Thank you!! :D
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Just hired my buddy to harvest everything...chop and fish too. He can't do trees or flowers. :( He can chop. The first hire box is different now. It will let me send hire request but all he gets is his combine, chainsaw, and boat to work with.
Thanks for the new stuff!!!!!!!!!!!!!! :D :D :D :D |
just bought the new turbo machines and the faculty manager doesn't recognize that I even have them :( I've put them into storage refreshed the game then tried and same problem the faculty manager is not recognizing them then took them out of storage place them again on my farm refreshed and same problem hope that'll get fixed soon :) Now I bought the first turbo and it disappeared completely when i refreshed took my fc but didn't leave the turbo machine oh well I should have known better than doing it right after a release. Okay well they wouldn't work till I bought the last turbo now all work not all facilities it still saves me alot of time :) problem solved oh and the one that decided to go on a walkabout is back so I quickly corralled him into storage :) thanks Devs for the updates :))
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Well I went to expand my farm 3, and it says 6 million instead of the 400 thousand... my mistake or yours?
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farm 1 = 4 billion farm 2 = 5 billion farm 3 = 6 billion farm 4 = 7 billion farm 5 = 8 billion Edit: If you did any moving around of your farms using the farm selector manager those amounts could show on different farms, for example: my farm 4 was switched to farm 1, so now my farm 1 cost 7 billion coins since it started out as farm 4 and my farm 4 cost 4 billion cause it started as farm 1. |
Thanks Raul :) Great stuff
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OH YEAH!!!! Thanks for another fantastic addition!!!
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How annoying to spend 80 farm cash and then having to go through the whole list of facilities to find the ones that need to be filled one by one :mad:
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Thanks Raul, so far, so good.... Happy Happy Happy! :)
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have the same problem - using multi-hire they cant do trees - but if hired for trees alone it worked - i posted a thread about it in the help area
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