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Old Dec 23 2009, 01:58 AM
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ElkRiverRancher ElkRiverRancher is offline
 
Join Date: Oct 06 2009
Location: Elkton, Maryland USA
Posts: 16
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Quote:
Originally Posted by Raul View Post
Hi There,

We have been monitoring you feedback and most likely we will be reverting to the old version early tomorrow and try to find a better compromise.

One of the alternatives that we considered was to only allow one worker harvesting and one worker plowing on your farm at the same time. This was also suggested by several other users on the other thread, however we thought that was going to be even more problematic.

Please provide some feedback about this other alternative on this thread, or if you rather prefer the way it was before, unlimited hiring, faster work but more potential for collisions and lost coins/XP.

thanks

--Raul
Well, all I can say is, Thank Heavens! The 22nd was my birthday ... and I was thinking, 'What a terrible BD surprise, the 'new' version of FT is!'

Frankly, I thought the version working on Dec 21, where coins and xp were added to the player's totals as they clicked, instead of as the plot cleared, was fabulous! I never saw any loss of coins or xp in any of my playing, no matter how many hired hands were working with me. I heard others complain about 'not getting' their coins/xp; but when I pointed out they should watch their totals, and notice that the totals were indeed increasing as they clicked, they did so watch, and did so observe that they were not 'losing' coins, or xp, at all!

I personally thought that farmers who hired 10 workers to harvest a farm, whether it was a 14 x 14 or a 24 x 24, and then also hired another 10 to plow the same farm at the same time, were doing so to be entertained by the 'commotion' - but I always felt empowered, and intelligent enough, to just leave any such employment scene! I also felt e & i enough to just leave, if a farmer hired one player to harvest and another to plow, instead of hiring two (or more) to harvest, and waiting until all the crops that were ready were harvested before hiring the same players to plow, thus allowing both to share in the coins and xp. But, I considered it the farmer's perogative to hire as they pleased .... and my perogative to leave the employment if the farmer's style didn't suit my delicate sense of fair play! lol

Sometimes, trying to please all the players all the time just results in everyone being dissatisfied! I personally think the only 'new' version needed is to include a 'you're fired!' menu offering! And, trust me, such a button might indeed be used without justification by some farmers ... but hey, I'm smart enough to not accept employment a second time by the farmers who 'get a kick' out of a confused mess of hired hands, so I believe I'd be smart enough to refuse employment from a farmer who hired and fired 'for fun'. And I'm sure other players are equally smart!