More Work than Fun
Before someone tells me I don't have to play, I assure you I KNOW THAT. I am giving feedback because this game has been really good and I would like to see it continue and succeed. I assume that's the developer's goal. I'm taking MY TIME to come here and give feedback. I would RATHER be playing the game as it was before this started on 12/22.
Some things have changed and there are new issues besides the ones already mentioned.
The second farms are messed up. When trying to plant, the black box pops up "enquing plowed field" on every plant. This was resolved by going back and forth between farms a few times.
I just harvested a 2nd farm and the pointer and harvest tool are way out of alignment. The highlight point was different on every square, and with some of them I even had to point to the harvested field below it to get it to highlight. The scythe is just completely random with no association to where the crop is.
Also on this 2nd farm, she had the same problem I did earlier with the other player disappearing. She logged out and in to see me again. I logged off a couple of times and then changed browsers (which also logs off and in).
The fields are paying from the clicks but still way too much lag to make it an effective solution to the multiple player issue. It works ahead in MOST cases but not all.
Time outs are out of hand. The game stopped paying me during a harvest. I exited to the Market to come back for rehire and THEN got the Server Time Out msg. This, after I had clicked about 70 more squares. If it's going to time out, we need to be notified in a timely manner. And believe me, it IS going to time out.
Bottom Line: It was become much more WORK to "play" this game. Not many of us are going to be interested in using something that is meant to be a relaxation to exhaust ourselves dealing with FUBAR. I don't want to be this tired from playing a game.
Finally - FYI there are Minimum System Requirements posted in the FAQ which you can access from the game interface.
Last edited by Sapai; Dec 30 2009 at 08:19 PM.
Reason: add
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