Quote:
Originally Posted by candlelight
I have refrained from commenting much on this but there is something I really would like to point out.
The truth is that we have no idea how the original 22 December update might have worked. A lot of folks just didn't like the sound of what the developers had done and went ballistic here on the forums. Seven hours later we had the first update to the update. And personally, I think that's where the real rot lies. Changes were made hurriedly to appease the squeaky wheels. And, as we've seen, every few days there have to be more changes.
I sincerely hope that when this is sorted out that the developers never ever again rush to fix something before we really have the chance to find out if it was broken.
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Which kinda supports what I've been saying all along. Roll it back to either the first 12/22 release, or the version just prior. Take the newer version(s) back to the drawing board and get it RIGHT. Then re-release. Instead of fixing the game itself they seem more concerned with changing the size of icons and other superficial stuff. Who cares how big (or small) the seed bag or the plow is as long as they WORK as expected? And I'm just so sick of having to hire 3 different people to plow/harvest my farms because they constantly get booted. I think some of the problems have to do with poor code, but a lot of it has to do with server overload. Like I said previously, I think they jumped the gun allowing second farms. I don't think they realized how many of us would qualify almost immediately, and the result basically slammed the servers. I for one, would be willing to give up my second farm if that's the issue. Providing ... They pull WF13 out of the rack, smash it to bits, and send me some remnants. :-)