
Jun 13 2010, 11:41 PM
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Getting Started ( Level 1 )
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Join Date: Jan 31 2010
Location: Oregon the US
Posts: 1,073
Farmer Since: Mar 27 2009
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Agree with what you're saying here Baba 947. If the fact that the animals are animated is the problem, then, as you point out, how does this differ from the flag which also moves. Is it because the random motion of the animals is so much more complex? ... Still, there should be some work-around for this, I would think. Not being familiar with programming languages for animation, I may well be just not understanding the complexity.
But at least a fuller explanation provided by the developers to the mods here to relay to us would perhaps help gamers to be more patient and understanding of the situation.
Since I don't have a great lot of animals, it's not a problem for me, but I can see where it is for many others.
Quote:
Originally Posted by Baba 947
I agree your question wasn't answered. I can move my flag, which I assume is also a sprite, why not the animals? Freeze em and move em!! These aren't flesh and blood entities.
Why can't they just be deleted from one farm, a representation then held in the storage facility, and then recreated on another farm? I may be an old school programmer, PL1, Fortran, Basic and Assembler, but I do understand Java and OO languages, what's the problem?
Some of us would really like to know...
I've already moved all my animals by deleting them on one farm, as I got new ones for gifts on another farm, it was a long process. I hate to see others go through it. I had to do it, to get my 100+ cows and other animals away from my crops. I suspect others want to do the same.
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