Quote:
Originally Posted by Inge Jones
1 million coins is too low a limit anyway, considering the inflation going on in the game. I can easily make 100million a day just from my factory turnover.
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I can make
"only" 5 million from my factories and
"only" 5 million more from working on friends' facilities.
You are correct! the 1 million coins is too low threshold by any standard.
Quote:
Originally Posted by Inge Jones
Basically to reach that million I only have to help THREE friends with their dan belt bonuses and that's me wiped out for the day. It really limits the interactivity of the game rather than increasing it.
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What is worse is that it appears the program accumulates in the 1.000.000 coins even the clicks to bonuses that EXPIRED.
Farmtown you need to provide the information about how many coins each "click on bonuses" collects and the total since the 12 hour period start. Then you can prove to us that your code is not faulty.
Farmtown, this is not about clicking; it is basic psychology:
Someone tells you that you won the lotto, only to find out that it was a LIE.
This is what really upsets players.

"No items were sent to your storage by the Mayor since you already reached the limit of 1,000,000 Coins worth of products every 12 hours. "
NO WAY - YOUR CODE CANNOT COUNT -
By not providing the statistics to prove that the limit was reached, you are brushing me off and telling me to take a hike
Why doesn't the program :
1) state clearly when the 12-hour period started?
2) keep informing the player about the total coins collected through bonuses since the start of the period?
This omission is adding insult to injury!
Farmtown, this is not about clicking; it is basic psychology:
Hope for a bonus and excitement on account of winning something; and a second later the excitement is gone and is followed by disappointment.

To put it in simple terms, we feel cheated by the game and let down by the software team.
You know what, we don't play to feel cheated, we don't like to be let down and we hate to be told to "take a hike".
It doesn't matter that so far we liked the game;
this flop in awarding the bonuses is equivalent to your telling us that we are not worth the bonus/gift/ EXCITEMENT and that it is ok for the code to back away on a promise.
Have you ever promised an ice-cream or a lollipop to a kid and then failed to deliver?
This is the kind of stuff that kills friendships.
This will kill the players' loyalty to the game and will diminish your income, unless you do something about it.