I don't think they consider maximizing every factory @ 100%, every day, all day. The factories aren't designed to process maximum amts of every facility, they are to provide some fill for some of the factories, not every one, every time. There would be no challenge if the factories produced the entire amt needed to fill up every facility at all times. If the game increased all items that were in shorter supply, there wouldn't be any challenge. The game would be too easy, & players would lose interest, just to satisfy the few that want the game to practically run itself. It's a challenge for me to try to find ways to increase those items that are short in supply, I like it that way, I don't want the game to run itself.
