Thread: Official Top Post Thread Game Not loading/WebGL disabled/frequent crashes
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  #2509  
Old Apr 24 2024, 02:37 PM
LisaScobee LisaScobee is offline
 
Join Date: Sep 14 2017
Posts: 264
Default

Quote:
Originally Posted by marymarcel View Post
I just checked your data and saw that you are playing again and buying things. Also all is showing again in your preferences. Great!

Hopefully all will be fixed for you sooner than later.
Just came back to the game after fighting witThe "old" computer loaded Farm Town correctly with no "errors" this time.

2024-04-24 19:35:10.899 INFOCheckpoint-B-000 - Initialized
2024-04-24 19:35:10.899 LOGFT Client Services Inited.
2024-04-24 19:35:10.917 LOGSessionId: 3241535
Browser: unknown: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/124.0.0.0 Safari/537.36
WebGL Supported and Enabled. Type: WebGL 2.0
GPU-Vendor: Google Inc. (Intel)
GPU-Renderer: ANGLE (Intel, Intel(R) HD Graphics 620 (0x00005916) Direct3D11 vs_5_0 ps_5_0, D3D11)
2024-04-24 19:35:11.879 LOGnavigator.mediaDevices support available
2024-04-24 19:35:11.939 LOG[UnityMemory] Configuration Parameters - Can be set up in boot.config
2024-04-24 19:35:11.940 LOG "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
2024-04-24 19:35:11.941 LOG "memorysetup-temp-allocator-size-audio-worker=65536"
2024-04-24 19:35:11.942 LOG "memorysetup-temp-allocator-size-background-worker=32768"
2024-04-24 19:35:11.942 LOG "memorysetup-bucket-allocator-granularity=16"
2024-04-24 19:35:11.943 LOG "memorysetup-bucket-allocator-bucket-count=8"
2024-04-24 19:35:11.944 LOG "memorysetup-bucket-allocator-block-size=4194304"
2024-04-24 19:35:11.945 LOG "memorysetup-bucket-allocator-block-count=1"
2024-04-24 19:35:11.946 LOG "memorysetup-main-allocator-block-size=16777216"
2024-04-24 19:35:11.947 LOG "memorysetup-thread-allocator-block-size=16777216"
2024-04-24 19:35:11.947 LOG "memorysetup-gfx-main-allocator-block-size=16777216"
2024-04-24 19:35:11.948 LOG "memorysetup-gfx-thread-allocator-block-size=16777216"
2024-04-24 19:35:11.949 LOG "memorysetup-cache-allocator-block-size=4194304"
2024-04-24 19:35:11.950 LOG "memorysetup-typetree-allocator-block-size=2097152"
2024-04-24 19:35:11.951 LOG "memorysetup-profiler-bucket-allocator-granularity=16"
2024-04-24 19:35:11.953 LOG "memorysetup-profiler-bucket-allocator-bucket-count=8"
2024-04-24 19:35:11.954 LOG "memorysetup-profiler-bucket-allocator-block-size=4194304"
2024-04-24 19:35:11.955 LOG "memorysetup-profiler-bucket-allocator-block-count=1"
2024-04-24 19:35:11.956 LOG "memorysetup-profiler-allocator-block-size=16777216"
2024-04-24 19:35:11.957 LOG "memorysetup-profiler-editor-allocator-block-size=1048576"
2024-04-24 19:35:11.958 LOG "memorysetup-temp-allocator-size-main=4194304"
2024-04-24 19:35:11.959 LOG "memorysetup-job-temp-allocator-block-size=2097152"
2024-04-24 19:35:11.961 LOG "memorysetup-job-temp-allocator-block-size-background=1048576"
2024-04-24 19:35:11.962 LOG "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
2024-04-24 19:35:12.257 LOGLoading player data from data.unity3d
2024-04-24 19:35:12.261 LOGInitialize engine version: 2021.2.4f1 (99ba6aa4c552)
2024-04-24 19:35:12.264 LOG[Subsystems] Discovering subsystems at path UnitySubsystems
2024-04-24 19:35:12.267 LOGCreating WebGL 2.0 context.
2024-04-24 19:35:12.331 LOGRenderer: WebKit WebGL
2024-04-24 19:35:12.332 LOGVendor: WebKit
2024-04-24 19:35:12.334 LOGVersion: OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))
2024-04-24 19:35:12.335 LOGGLES: 3
2024-04-24 19:35:12.347 LOGOPENGL LOG: Creating OpenGL ES 3.0 graphics device ; Context level ; Context handle 1
2024-04-24 19:35:12.795 LOGInput Manager initialize...
2024-04-24 19:35:13.272 LOGOdin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled).
2024-04-24 19:35:13.279 LOGOdin Serializer detected whitelisted runtime platform WebGLPlayer and memory read test succeeded; enabling all unaligned memory read/writes.
2024-04-24 19:35:14.552 INFOStats: WebGL 2.0 WebGL Mem: 67/177 MB Managed Mem: 36 MB Unity Mem: 30 MB Video Mem: 512 MB
2024-04-24 19:35:16.600 INFOCheckpoint-U-30 - Bootloader.Init Start - Mem: 14/32/46/177 MB
2024-04-24 19:35:16.621 INFOCheckpoint-U-31 - Init Loading Screen - Mem: 14/33/47/177 MB
2024-04-24 19:35:16.625 INFOCheckpoint-U-32 - Init AssetRegistry - Mem: 14/33/47/177 MB
2024-04-24 19:35:16.867 INFOCheckpoint-U-33 - Download Play Bundles - Mem: 15/36/52/177 MB
2024-04-24 19:35:16.875 INFOCheckpoint-U-34 - Init Local Storage - Mem: 15/36/52/177 MB
2024-04-24 19:35:16.881 INFOCheckpoint-U-35 - Init FlashVars - Mem: 15/36/52/177 MB
2024-04-24 19:35:16.901 INFOCheckpoint-U-40 - Init HUD - Mem: 16/36/52/177 MB
2024-04-24 19:35:17.278 INFOCheckpoint-U-45 - Init Farm Controller - Mem: 23/45/68/177 MB
2024-04-24 19:35:17.286 INFOCheckpoint-U-50 - Processing Params - Mem: 23/45/68/177 MB
2024-04-24 19:35:17.291 INFOCheckpoint-U-51 - Init Sub Controllers - Mem: 23/45/68/177 MB
2024-04-24 19:35:17.319 INFOCheckpoint-U-52 - Init Preferences - Mem: 24/45/69/177 MB
2024-04-24 19:35:17.323 INFOCheckpoint-U-53 - Load Prefs into UI - Mem: 24/45/69/177 MB
2024-04-24 19:35:17.439 INFOCheckpoint-U-54 - Init Engine - Mem: 23/43/66/177 MB
2024-04-24 19:35:17.445 INFOCheckpoint-U-55 - Init ItemDefs - Mem: 23/43/66/177 MB
2024-04-24 19:35:18.036 INFOCheckpoint-U-56 - Init RecipeDefs - Mem: 75/49/124/255 MB
2024-04-24 19:35:18.328 INFOCheckpoint-U-57 - Init Misc Defs - Mem: 80/45/126/255 MB
2024-04-24 19:35:18.451 INFOCheckpoint-U-60 - Load User - Mem: 67/44/111/255 MB
2024-04-24 19:35:19.553 INFOCheckpoint-U-61 - User Loaded - Mem: 70/44/115/255 MB
2024-04-24 19:35:19.556 INFOCheckpoint-U-62 - Main Avatar Loaded - Mem: 70/44/115/255 MB
2024-04-24 19:35:19.588 INFOCheckpoint-U-70 - Go To Farm - Mem: 70/44/115/255 MB
2024-04-24 19:35:19.594 INFOCheckpoint-U-75 - GoToFarmAsync - Mem: 70/44/115/255 MB
2024-04-24 19:35:24.022 INFOCheckpoint-DONE - Map Loaded - Mem: 102/61/163/306 MB
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