Quote:
Originally Posted by TsunamiVince
They should just not use the retarded queueing mechanism they currently have in place. Absolute positions always, not incremental. I hate chasing workers after the harvesting is done, and they are like offset a country mile from where the actual harvesting took place. It's simple MMRP programming they are not doing correctly that can EASILY be fixed.
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I remember when this game never used to queue and I hated it because it was so slow that I nearly gave the game up. I gather you are talking of something different to the earlier version.