Quote:
Originally Posted by Russ Grove
I liked it the way it was before (overfilling facilities). I don't want free crude oil barrels I want more! I spent the last year planning crops, trees and flowers required to fill my facilities adding more as I added facilities. Now as I increase in belt/dan levels the requirements go down. Requirements are now an ever changing target. Do I remove trees and flowers no longer needed? Do I try to calculate and sell the extra input materials no longer needed? Part of the challenge of the game for me was matching the inputs to the facilities. Now that is an ever changing target until all products have reached the maximum dan level. I would rather see the over filled facilities and the amount of product completed be changed to match the overfill so it takes the same amount of time or friends working to empty the facilities.
|
did u ever get a response for this?