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#1
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The playing field wasn't leveled with the update; it was slowed down to a crawl to address the issue of lost XP/coins that may or may not happen frequently. Some seem to not understand the purpose of the update had nothing to do with the few Nazis on FT who want everyone to do exactly what they do and won't tolerate anything else but instead to address the XP/coin issue. The resulting slowness made a few happy and all the rest extremely PO'd. Anyone who thinks that yesterday's harvesting/plowing was somehow "faster" than the days before is really doing something terribly wrong. |
#2
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Bye bye, have a good one...... ![]()
__________________
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#3
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However, I do not believe that you are correct in saying that the majority of people did not like the update or that the update should be rolled back because of the "outcry". As a player since the first month that the game was released, and as one of the first mods added when they added mods to the forum, my experience tells me several things: 1) Those with complaints about changes/upgrades/ etc are MUCH more vocal about telling the developers about their displeasure than those who like the updates/changes and happily go off farming and enjoying the game. 2) While the forum is here to collect data from the players and the developers have ALWAYS been VERY responsive to the feedback and suggestions that they get, there are those who scream, "I'm quitting" at the drop of a hat rather than offering constructive feedback. Ironically, most do not. They either get used to the "new way" and decide that they actually like it more once they give it a chance, or they take a "leave of absence", go try out some of the other games out there and eventually return because Farm Town offers a level of social interaction that other games do not and because the developers here are always making more and more changes and making the game better. 3) The XP/coin problem HAS to be addressed and this was/is a viable solution to the problem with very little downside. 4) Limiting the number of people who can be hired is NOT a viable solution and WILL cost the developers droves of loyal, long time players who play the game for the social interaction (which is what separates us from "the competition") because they have - since the very beginning - liked being able to hire GROUPS of friends to do "harvest parties" and such. THOSE players are the ones who will stick around - as long as that part of the game is not taken away from them. Those who are only concerned with "getting it done fast", earning points and coins and leveling up will be the ones who will leave ANYWAY because there will never be unlimited levels and enough new stuff to buy to keep them engaged. They will "finish" and then move on to something else. 5) ALL of the people out there using cheat programs (bots) to do their farming WILL hate this new, latest release because it will prevent them from using those programs (which are in violation of the game's TOS anyway). |
#4
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As far as the general outcry of disgust, there may be a "silent majority" that feels differently, but I sure don't see it. In the marketplace and on farms all I see is the same complaints that were posted last night for 70+ pages or so when I last looked, especially from farmers on the higher levels that have full-sized farms or two farms. It's painfully too slow. The original way of harvesting was actually quicker than the 12/22 update because you could at least get in front of a row if you moved your avatar right and not have to move square-to-square. I guess some probably felt that was "unfair" also. |
#5
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__________________
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