#171
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I don't agree with part 1 of this comment (maybe every 2-3 months for a new release) - I think the developers do a great job providing new & interesting things - but I do agree with part 2 of this comment - I detest seeing a new release that DOES NOT have everything ready to go at the very moment it's released...if you can't get something ready for a release, then just omit it until next release!
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[SIGPIC][/SIGPIC] https://apps.slashkey.com/farmtown/?...00000229656124 Visit 's Farm ![]() DB:W20, MPS:C20 |
#172
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#173
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There is always a good reason that it takes longer to realease. They take 4 hours from every farm town day, and add it to their time estimates. Simple.
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#174
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I want to thank Raul and the developers for the wonderful game. However, I wish there was an opt out button for the ships or give the change itinerary option. I have wonderful neighbors who absolutely refuse to click the ships. I have lost 10s of thousands of product because I have to skip them every time. I really do not want to delete them as neighbors, but this is getting to me.
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#175
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I give my neighbors 12-15 hours. Because of time differences and all. Then I skip them. I was stressed about it when it first started but now I look at it as it's more goods than I had before even skipping someone. The neighbors who refuse to click on them aren't really all that wonderful then. It takes 5 seconds to click on them and it costs them nothing and they get coins in return. |
#176
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Once they do the new ships improvements, we won't have to worry about it and I'll be able to send gifts to everyone again - but this is a cool trick between now and then. I can't take credit for figuring this out. A neighbor told me and it works!
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Farmer Susan has been happily farming since July 27, 2009. |
#177
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Just to be very clear to anyone who reads your post. This is not a "trick". I would not like anyone to think that tricks (making something work other than the way the developers intended it to work, like layering/stacking) can be posted on the open forum as they can not. As the developers have previously posted, the game will look in the Games Activity Panel for neighbours that have helped you in the past week and then for neighbours by last activity to assign your ships itinerary. The key is understanding the way the Game Activity Panel beneath your game screen works. Your friends appear in there when they have helped you in some way, whether it be by your accepting a gift from them or them helping you on your farm or working your facilites, sending bonuses, ingredients etc. As the game first looks in there for your neighbours that have helped you, to help decide your itinerary, any neighbour that has helped in the last week, and is showing up in that panel, is more likely to be chosen for your itinerary. So some of them should show up in your itinerary. If the game can not find enough in there it will still look for neighbours based on last activity date.
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Need help? Post in Help and Support How to get and Create your Farm Link How to FIND YOUR POSTS on the forum. Last edited by Tiger; Jan 20 2017 at 09:57 AM. |
#178
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Farmer Susan has been happily farming since July 27, 2009. |
#179
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[quote=Grumpdad;6133834]
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We have asked the developers and the rules for co-op quests have never allowed the use of gift products for co-op quest buying.
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Taz Dubh Glais Estates Please come visit me on my farms (underlined link above) and if you see me say hi! I do ask that you not send me in-game messages for any problems other than forum login issues, as I can only help with those from my farm. Post your problem or question here in the forums and we will gladly help you to solve it as quickly as we can. |
#180
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[quote=Taz D;6134038]But the order of usage has been altered after that decision, by changing one rule and not the other it has effectively made gifts useless, surely this should be addressed???
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