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See the bottom of the post for bug fixes.
Hi There, We just released a new version of the game with the following features and bug fixes: 1. 25 New Levels: About 60 items all in coins, top level is now 235. 2 Farm 10: Here are the prices in coins (FC prices remains the same): 12 x 12 Farm 9: 10000000 14 x 14 Upgrade: 7000000 16 x 16 Upgrade: 8000000 18 x 18 Upgrade: 9000000 20 x 20 Upgrade: 700000000 22 x 22 Upgrade: 800000000 24 x 24 Upgrade: 900000000 Users with 10 Farms will now see a different, smaller farm selector on top which will expand when mouse over. 3. Harvest-Plow-Plant Combine 5 x 5 (FC): If you already own the Seeder 5x5 and the Harvest-Plow Combine 5x5, then you can buy this new Combine to harvest, plow and plant 25 fields at once. Functionality of both combines (Harvest-Plow and Harvest-Plow-Plant) have been revised so it should be less likely to experience game crashes when hiring others with a combine. Please report if this is not the case. Also, you should see way less messages like 'Not enough Coins' and 'Already Done' when using the combine. This combine can not be used when working for others. 4. New River Shapes: There are like 20 new river shapes (Y, U, etc) in the ponds section. 5. Yeast speed delivery time increased, it's now 60 minutes. 6. Bottling Machine (FC): This tool allows you to Start All productions for a product with one click on any of the 7 bottling facilities: Juice Factory, Winery, Wine Cellar, Brewery, Soft Drink Factory, Distillery and Oil factory. There is no change to the speed of the production in this case. 7. Moving gifts from Giftbox to Farm much faster: When you put a gift in the farm, if you have more gifts of the same type in your giftbox you will be able to contuinue clicking in your farm to put the rest of the gifts without opening the gift box again. 8. The Fish Farming Plant can now produce freshwater and seawater baits: When you store the baits they will not go into your regular harvest storage, instead your bait counters will be incremented automatically. 9 Work on All button: When working on your neighbour facilities you will not need to click on every product, just click on the Work on All button on the top right and you will be done. 10. Rabbit Hutch Facility: The Rabbit Hutch was moved to the Facility section. It's now an animal facility where you can harvest the fleece of the white rabbits used in the Shoe Factory to make Slippers. This process does not harm the rabbits. 11. Pet Food Factory (Coins): Produce Pet Foods. Doggie Treats Sticks Premium Dog food Cat Food Premium Cat Food Fish Food Premium Fish Food Bird Seed-Grain Mix Iguana Food 12. Shoe Factory (FC): Produce Shoes. Rain Boots Farmer Boots Clogs Sneakers Dress Shoes High Heels Fleece Slippers Ballet Shoes *Canvas Textile Roll can be produced in the Textile Mill. *Leather Roll can be ordered from the Truck. *Whie Rabbit Fleece can be harvested using the Rabbit Hutch building. 13. Fair Stand (FC): This is a Service Facility that can be stocked with the products below: Chocolate Bar Chocolate with Caramel Chocolate Strawberries Candy Apple Waffle Cones Chocolate Ice cream Pineapple Ice cream Coconut ice cream Strawberry Chocolate Bar 14. Pet Shop (Coins): This is a Service Facility that can be stocked with the products below: Flying disc Rubber Duckie Chews Rope Dog Toy <- This can be produced in the Knitting and Knotting Mill Doggie Treats Sticks Premium Dog Food Cat Food Premium Cat Food Fish Food Premium Fish Food Bird Seed Grain Mix Iguana Food Some new crops and trees comming on the next release. Enjoy! Thanks --Raul - The Buy One/Buy Multiple options are working again - The Store All Button in gifts was restored, it was showing Main Action sometimes - Friends Activity at the bottom now reflect correclty when others refer clients to your service facilities - When using the Harvest-Plow-Plant combine and there is no place to plant the the seed tool will be deactivated automatically, this was the previous behaivor with the other seeders. We didn't do this intentionally however we just noticed that this behaivor have the advantage for you to change farms and keep the cursor, so based on feedback, if most users agrees to keep the cursor all the time we may decide to revert again this behaivor. Last edited by Raul; Jun 17 2011 at 07:18 PM. |
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