#201
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I don't know what's been done, but it just took me a half an hour to plow for someone. It would not let me skip around and kept telling me I was busy, wait. I have never had that happen before. It would only let me plow one field at a time. I couldn't keep going like I could before. Horrible!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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#202
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visit[url="http://profile.myspace.com/Modules/Applications/Pages/Canvas.aspx?appId=136385&canvas_source=activitystr eam&appParams={'pg-play','fi-481278899'}[/URL] |
#203
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Thank you
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Farmer Phyl's Farmhttp://apps.facebook.com/farmtown/?f...&view=everyone |
#204
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i do like controling how many har vest and plow at one time .. as it causes irratic game play and tempers and then crops dont get done properly.. as far as overal game play etc i liked how it was the other way.
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#205
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They could make the new way of harvesting optional. That would give everyone a chance to try it. I thought it was awful and there was no way I could harvest as fast as I had been. Maybe there is a difference depending on your computer, line speed, or browser. All I know is that I would no longer work on other farms if they leave the new update in place. I am quiet when I like things because I am happily playing the game. I think that's what the developers want. FT is the best app on Facebook and I have never stated a negative opinion before. This change obviously adversly affected a lot of people.
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#206
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Thank you for changing it back. As for a hiring limit, I like the idea of 2 people per job, total of 4 if you hire different harvesters and plowers.
I also think that the green/red square that shows when plowing should be optional. I like having it when I am plowing/rearranging my own farm but would rather not have it when plowing on a neighbor's farm. Thank you for listening to us. |
#207
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Personally I don't have a problem with the new update. I got used to it pretty quickly - I feel like people need to just get over it and either continuing playing or quit. If you do go back to the old way I really hope you implement limited hiring - 1 harvester/1 plower per farm. My biggest pet peeve with this game has been people who hire 7, 8, 9, 10+ people on their farm - I've seen it happen many times. There is no farm size in this game that justifies the hiring of that many people. I think it would be difficult to implement a warning/firing system because you can't actually tell who's doing the random clicking (I guess you could during harvesting, but not during plowing). Another idea would be to divide farms into quadrants (not sure how this would work programmatically) - that way you assign each person to a quadrant which means they can't click all over the place and then those who like to hire a lot of people can hire up to 4.
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Level 60 Green Mogul |
#208
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When the 22nd change came out I immediately hated it. As the day went on and I used it more, I liked it a lot more. Not as fast as I was but did manage to get a fair amount of speed up. It was going fine! Until early last evening.
My wife and I tried it out different ways before we came to a final decision. We didn't like it. When being hired on a farm with as few as two others it would often get extremely slow, much more so then we had ever seen it before. Waiting for your avatar to catch up to where you had clicked to harvest took so long. Everyone hired had the same problem. Not just 'slow' but almost inoperative. Thought I had the problem licked with bumping into my own avatar but no. Timing out was a problem before the changeover but was much worse last night. People my wife had hired also timed out more often. It was necessary to hire several times to get a job done. This was hiring a single person every time. We wouldn't like to see the number of hires limited. Ourselves, family and friends enjoy meeting and chatting together on 'the farm' There must be another way! |
#209
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Oh..THANK YOU..THANK YOU..THANK YOU!..so glad you are changing it back. Actually I am one of the users who suggested the 1 Harvester and 1 Plower method. The competition would increase, but the rewards (coins and XP) would be worth it. Have you ever thought of a rating system, where the person hiring you rates your performance?..that way you would inspire people to "behave", be friendly, effecient etc..and you could see a persons rating before hiring them?
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#210
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i personally love the new way with only one problem. that is the travel time for the avatar trying to get through the fences and over the bridges.
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