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  #491  
Old Jun 27 2011, 04:41 PM
Ellen Betty Nelson Ellen Betty Nelson is offline
 
Join Date: Dec 24 2010
Posts: 94
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This works great for me too, I really love it that I can do the 'refer clients' even though the owner did not ask for you to 'refer' clients.
  #492  
Old Jun 27 2011, 08:51 PM
levarti2 levarti2 is offline
 
Join Date: Aug 08 2010
Location: SW Idaho
Posts: 148
Default another fishing problem I didn't notice before update

Hi,

is it just me or are there problems with the large seacoasts? I've always had 2 side-by-side on one of my farms and a large seacoast next to a small one on the other side. Now when I roll over the large seacoasts to click to fish with my green boat there are areas where the highlight disappears and I get the message saying I can only fish waterways. There's actually an area on each of the large seacoasts that cause the highlight to disappear and it won't allow fishing in that area.

thanks for any input
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  #493  
Old Jun 27 2011, 10:03 PM
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Taz D Taz D is offline
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Location: Buda, Tx
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Quote:
Originally Posted by levarti2 View Post
Hi,

is it just me or are there problems with the large seacoasts? I've always had 2 side-by-side on one of my farms and a large seacoast next to a small one on the other side. Now when I roll over the large seacoasts to click to fish with my green boat there are areas where the highlight disappears and I get the message saying I can only fish waterways. There's actually an area on each of the large seacoasts that cause the highlight to disappear and it won't allow fishing in that area.

thanks for any input
It is because you have them too close together. This isn't something new and has always been a problem.
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  #494  
Old Jun 27 2011, 10:41 PM
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Docperk Docperk is offline
 
Join Date: Jan 04 2010
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Quote:
Originally Posted by Ellen Betty Nelson View Post
This works great for me too, I really love it that I can do the 'refer clients' even though the owner did not ask for you to 'refer' clients.
Yeah I just did it the other way around, was hired to the Service Facilities and when I got done I just started manually doing the regular facilities. I was able to do them all on farms. Nice bug, I had to them manually but still a nice bug.
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  #495  
Old Jun 27 2011, 10:47 PM
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Docperk Docperk is offline
 
Join Date: Jan 04 2010
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Quote:
Originally Posted by DKZ View Post
According to the News & Announcements: 8. The Fish Farming Plant can now produce freshwater and seawater baits: When you store the baits they will not go into your regular harvest storage, instead your bait counters will be incremented automatically. However, I am showing 9000 freshwater and 9000 saltwater bait in my harvest storage. I don't know how to get them to my lakes and seacoasts?
Thank you in advance!
It's been said and I am just repeating what I have read. They are actually on bait counter and they are just a ghost in non ingredients and if you sell them they really don't go away. I was a little nervous about it but just sold mine and still got all the bait in the waters that I had before.
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  #496  
Old Jun 27 2011, 10:54 PM
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Docperk Docperk is offline
 
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Posts: 662
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Quote:
Originally Posted by al_bundy View Post
The Mobile sprinkler in the tools section (45FC) will already do just that

i have just found that you can only water your own farm or neighbours farm even with the existing sprinkler
would be good if it worked on starngers farms and buddies farms aswell concidering its a premium tool

maybe yes a upgrade could be good (-:
Yes please take into consideration that some people let their flower go to certain point before watering them for a reason and if just anyone and everyone could come around and water them that would spoil their planning.
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  #497  
Old Jun 28 2011, 01:18 AM
tricia g tricia g is offline
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Love all the updates, thank you . Now looking for something new lol
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  #498  
Old Jun 28 2011, 01:18 AM
Bonnie Jo Bonnie Jo is offline
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Join Date: Jun 03 2009
Posts: 87
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Originally Posted by Docperk View Post
Yes please take into consideration that some people let their flower go to certain point before watering them for a reason and if just anyone and everyone could come around and water them that would spoil their planning.
Just curious .. what would be the reason?
  #499  
Old Jun 28 2011, 07:01 AM
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al_bundy al_bundy is offline
 
Join Date: Mar 09 2010
Location: Australia
Posts: 1,197
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Quote:
Originally Posted by Docperk View Post
Yes please take into consideration that some people let their flower go to certain point before watering them for a reason and if just anyone and everyone could come around and water them that would spoil their planning.
im assuming your talking about the flower watering glitch where you let the flowers water level get to a certain level then harvest water and they become harvestable again

the sad truth is that when you reharvest the flowers from that magic second harvest does Not add to your storage.
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  #500  
Old Jun 28 2011, 07:12 AM
Naveed Naveed is offline
 
Join Date: Aug 20 2009
Posts: 10
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Quote:
Originally Posted by diannevt View Post
***************
Naveed are you using the facility mangaer?
I spend maybe 15 minutes a day collecting from my 21 animal sheds & 15 minutes every 3 or 4 days "ordering" on my 2 bee farms, 1 fish farm, 6 mineral mines, 9 oil pumps, 3 open-pit mines & 2 semis. Filling my 65 "working" facilities takes no more than 45 minutes a day. All of this is done from 1 farm using the facility manager.
***************
Doc
please hv a look on my farms and then decide if you will be able to fill them all in 1 hour ?
FT need to do some thing to find a way to improve on filling part of facilities so people keep on spending FTC on this game, or they will give up, like I am almost at this moment.

My Farm is at
http://apps.facebook.com/farmtown/pl...b73f788&ref=nf
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