#581
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#582
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I don't know about that. If they wanted it to stop, they would be able to do that a lot easier than making codes for all the new stuff.
There are a lot of the crops which I simply do not plant because none of my facilities use them. The numerous wineries and cellars I have, however, require a lot of grapes. They are not gifted, but staggered fields produce all I need. The only plus so far is the fruit trees. Since I limit my trees and don't layer them and crowd everything.... I can only get so much fruit. But the new belt-Dan stuff has helped. n Now we see what the future will bring with the "chance" at getting some extra. I would rather have more farms than belts. / Last edited by StoneFace; Jun 11 2011 at 03:01 PM. |
#583
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Hmm you may be right StoneFace - I DO wish they would make some items giftable - or exchange some for things we need. I dont need the Farm Implements but I DO need - like you - grapes, and also onions, Sheep Wool, Canned Tuna. I have enough Tuna FISH - I cant produce the cans fast enough. And now the new facilities use Llama and Sheep wool textile rolls I cant keep up with them - despite having 4 wool sheds.
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#584
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Good grief--now the gift ingredients system is all buggered up--this morning, I could send my friends ingredients every three hours (as the original post for that function states), it's been four, and I just got told I can only send an ingredient gift every 12 hours..... Are they EVER going to sort out the problems they created with the original implementation of the belt system?
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#585
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I have 9 full wool sheds of both animals and 8 textile mills - all running at 100% capacity in all items - not just the llama and sheep wool rolls. Just step it up a notch. Dont you watch mythbusters? The famous line they use is: "Anything worth doing, is worth overdoing". I have 9 of most buildings i have but not all. Im self sufficient and have all of everything i need, except for the gift only items
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http://profile.myspace.com/Modules/A...s=fi:520169043 |
#586
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#587
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i know dev have a hard job but you would think they would come out and explain to us better how it all works. we are left to guess how it works. also it would nice to know when you got an extra box
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#588
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Here are some figures to show what I have been saying about how much extra you get. I just harvested purple grapes 2 farms of them and looked at them as I moved through the belts.
I needed 49 fields to reach the brown belt so for those 49 fields I had a 22% chance of getting an extra box. I harvested the fields and had 11 extra boxes. 11/49=.2245 so that is 22.45% extra. Now lets take the 49 and multiple that by 22% and see what we get. 49*22%=10.78 I should get 10.78 extra boxes I got 11. Then I needed more grapes then left on the farm to get the next box so I harvested the rest of the farm with a 28% chance of getting an extra box. I harvested 972 fields got 272 extra boxes. 272/972=.2798 so that is 27.98% extra. 972*28%=274.12 I should get 274.12 extra boxes I got 272. Then I went to the next farm and I needed to harvest 252 grapes to get to the next belt so I still had a 28% chance of getting an extra box, after harvesting the 252 grapes I had an extra 73 boxes. 73/252=.2897 so that is 28.97% extra. 252*28%=70.56 I should get 70.56 extra boxes I got 73. Now I needed more grapes then I had left to get the next belt so I harvest the rest of the farm. With this bunch I had a 36% chance of getting an extra box. That was 739 fields I got 272 extra boxes. 272/739=.3681 so that is 36.81% extra. 793*36%=266.04 I should get 266.04 extra boxes I got 272. As you can see each and every time I got the percent of extra crops for the belt I was at if I took the percent for that belt and multiplied it by the number of fields I harvested. Although the developers have used the word "chance" in their description of the reward from what I have seen there really isn't much "chance" about it you will get the extra % for the harvest based on your belt. So if you are at 72% and harvest 1000 fields you will get 720 +/- a few each time you harvest. Just for a little more information I did not reload the game at anytime during the harvesting the game just automatically switched to the new percent. |
#589
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that does make a lot sence but it is kind of hard for someone who you hire to harvest to know if they got anything. sorry for my spelling it sucks
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#590
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The people you hire to harvest get 10% of the fields they harvest or 20% if they are fertilized that has been in the game for about a year now and has not changed. They do not get a percent of the extra boxes you get for your belt only you get them.
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