#91
|
|||
|
|||
![]()
Hi, please add leather rolls to one of the long cars.
__________________
Always busy with something. |
#92
|
|||
|
|||
![]()
My suggestion is that ships can be moved along like the trains are by SN. With so many time differences I think this would encourage more people to use the ships
|
#93
|
|||
|
|||
![]()
There is no reward for dispatching and unloading your Super Neighbours trains,
I would like the option to give my SN , all or a %age of the contents ......
__________________
http://apps.facebook.com/farmtown/pl...530&farm_ix=14 |
#94
|
|||
|
|||
![]()
Have noticed clams are not included in trains and ships whereas other seafood like mussels are. Have bought the Turbo fishing plant but still cannot fulfil supply. I have had to stop all products. Other farmer friends have also commented on this
|
#95
|
||||
|
||||
![]()
not sure if it's been proposed or not, but since a single 'premium' train car isn't a 'diverse' train, why not make the first 2 'premium' cars into a 'twofer', say $25 farmcash for the first 2 cars (not PER CAR, $25 for the pair), then $35 FC per car after that? it might get more people to buy into the trains...
__________________
NW 10-24-21-4 "Do, or do not; there is no try." (Yoda) A house is not a home without a cat. |
#96
|
|||
|
|||
![]()
Ok on Cargo Ships, - a big bugaboo of mine--PLEASE allow us to move the ship at that last port.On my 2nd acct I manage I have several ships STUCK there or at the 2nd to last port because the person has decided not to move them so they sit for days. That screws up my ship rotation and sailing schedules and its not my error except that I at one time chose these farmers to be in the itinerary because they said they do ships daily.
If we have the cranes we should be allowed to move them and get them home immediately. If we don't we should be able to replace that last 30th port if its closed or has not budged in over a day. Please improve this issue. Would make doing ships a bit more smoothly and we would not be penalized if a port closes or a port owner can't or won't move ships already there.
__________________
http://apps.facebook.com/farmtown/pl...1279&farm_ix=0 http://apps.facebook.com/farmtown/pl...1279&farm_ix=1 http://apps.facebook.com/farmtown/pl...1279&farm_ix=2 http://apps.facebook.com/farmtown/pl...1279&farm_ix=3 http://apps.facebook.com/farmtown/pl...1279&farm_ix=4 http://apps.facebook.com/farmtown/pl...1279&farm_ix=5 http://apps.facebook.com/farmtown/pl...1279&farm_ix=6 We celebrate the glory of Trees! Last edited by RIAP27; Feb 27 2022 at 11:01 AM. Reason: typos |
#97
|
|||
|
|||
![]()
Please consider letting us choose a default choice in how the ships are displayed in the Seaport manager so that it always starts as it was last selected.
|
![]() |
Thread Tools | Search this Thread |
Display Modes | |
|
|