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  #341  
Old Jun 20 2010, 08:42 PM
jmdoda4438@comcast.net jmdoda4438@comcast.net is offline
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Love all the new stuff, however, after I load my facillities and ask for help I notice everything I had in the seafood and sushi restaurant is gone. I get the message nothing is being produced now. Anyone else have this problem? I fished like crazy to get the ingredients and then have nothing not to mention the waste of the veggies!
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  #342  
Old Jun 20 2010, 08:56 PM
Toranut97 Toranut97 is offline
 
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Quote:
Originally Posted by calliopejane View Post
Fantastic stuff! I would like to request that perhaps lobster could please be added to the gifts? Or maybe be something you can get out of the small seacoast? Or raise in the fish farm? I don't really want the large seacoast, have no place I'd want to add it, but would like to be able to offer the lobster in my seafood restaurant!

(Note that I'm not complaining that things cost FC, I've bought cash & recently used it for both the seafood restaurant and the fish farm. I'm not *complaining* at all, just *hoping* to get lobster some other way!)
Go to the market, get someone to hire you to fish the seacoast for them. You get a share from the mayor for your efforts. You shoud get the lobster etc. as you catch them for others.
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  #343  
Old Jun 20 2010, 08:56 PM
Toranut97 Toranut97 is offline
 
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Just want to say that Grumpa is my current favorite poster. He says the things I think!!!
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  #344  
Old Jun 20 2010, 09:38 PM
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JAS0643 JAS0643 is offline
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I was just looking at the coffee grinder and I think the amounts for the batch and units are off. You need 4 coffees to make a batch of coffee that produces 4 units of coffee. Okay here is the break down on cost and everything.

Coffee fields with plowing figured in.

4 coffee 170x4=680
1 batch of ground coffee sells for 780 coins
1 unit of ground coffee sells for 195 coins

That gives me a profit of 100 coins per batch or 25 coins per field of coffee.

That would make coffee the only product that you would make less per field by turning the harvest into a product then if you sold the harvest.

Even wheat, corn, and sugar cane that is turned into flour, corn flour, and sugar makes a good profit if sold and not turned into another product. With Coffee if you don't turn it into ice cream you lose a lot of money on it.

Can mod please ask the developers about this.


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Last edited by JAS0643; Jun 20 2010 at 09:48 PM.
  #345  
Old Jun 20 2010, 09:41 PM
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JAS0643 JAS0643 is offline
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Quote:
Originally Posted by Double T Dude Ranch View Post
Lol, there is no fish ice cream.


When you click on finished oyster shooters, there is a ? mark like the products that can be used in other facilities. Click it and it says you can use oyster shooters in the ice cream facility.
Could that be a hint of something to come or just a goof on the developers part. Personally I hope it was just a goof or a joke and they are not going to have oyster ice cream soon.
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  #346  
Old Jun 20 2010, 11:09 PM
dcbland2000@yahoo.com dcbland2000@yahoo.com is offline
 
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Love the upgrades...but I've lost a lot of animals. Used to have 20 or so cows...now only have a couple. Same with sheep, llamas, and hens.
  #347  
Old Jun 20 2010, 11:31 PM
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Quote:
Originally Posted by dcbland2000@yahoo.com View Post
Love the upgrades...but I've lost a lot of animals. Used to have 20 or so cows...now only have a couple. Same with sheep, llamas, and hens.
If you put your animals inside the facility and moved it they were left back on that original farm you moved the building from...... just move your building back to that farm and your animals will return......... if that is not the answer try too empty your cache and reload Farm Town.......
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  #348  
Old Jun 21 2010, 12:14 AM
bearhair bearhair is offline
 
Join Date: Feb 03 2010
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Default New facility requirements

All info based on one UNIT, not batch
Example:
1 Apple pie needs: 1/15 x flour; 2/15 x sugar; 2/15 x apples
In other words:
15 Apple pies (1 batch) need: 1 x flour; 2 x sugar; 2 x apples

It's just the way I did it in order to calculate profit per unit.


Let me know if you spot something wrong.


Coffee Grinder
Ground coffee 4/4 x coffee << seems like this is a typo in the game & that it only takes 1 coffee to make 4 ground coffee units

Fish Farming Plant
Mussels 400 coins
Oysters 550 coins
Scallops 450 coins
Shrimp 500 coins

Seafood Restaurant
Baked tilapia
1/20 x swordfish
1/20 x potato
1/20 x asparagus

Grilled mahi mahi
1/10 x mahi mhi
1/10 x potato
1/10 x mushroom

Grilled swordfish
1/20 x swordfish
1/20 x potato
1/20 x asparagus

Oyster shooters
3/10 x oyster
1/10 x lemon

Seafood mix
1/10 x shrimp
1/10 x mussel
1/10 x scallop

Supreme seafood mix
1/5 x shrimp
1/5 x mussel
1/5 x scallop
5/5 x crab
5/5 x lobster

Sushi Restaurant
California roll
2/20 x rice
1/20 x cucumber
1/20 x avocado
4/20 x crab

Carp sushi
2/20 x rice
4/20 x carp

Eel sushi
2/20 x rice
4/20 x eel

Mackeral sushi
2/20 x rice
4/20 x mackeral

Rainbow roll
2/20 x rice
1/20 x cucumber
1/20 x avocado
4/20 x crab
1/20 x salmon
1/20 x tuna
1/20 x shrimp

Salmon sushi
2/20 x rice
4/20 x salmon

Last edited by bearhair; Jun 21 2010 at 10:30 PM. Reason: Correction to Coffee Grinder requirement
  #349  
Old Jun 21 2010, 12:23 AM
Beer Farmer Beer Farmer is offline
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Quote:
Originally Posted by speedmonkey View Post
I also use Firefox and have not difficulty at all with the gift exchange. I just click the exchange link and it pops up with the list of options. I pick the one I want and click exchange and POOF the gift I wanted is in my gift box.
Hmm... I play the App through Myspace, I'll guess you use Facebook? I've heard there are other issues when using Myspace to play.
  #350  
Old Jun 21 2010, 12:38 AM
bearhair bearhair is offline
 
Join Date: Feb 03 2010
Posts: 9
Default Timing of upgrade

The moderators and developers are all aware now that many of us are struggling with invisibility, inability to receive hire requests, and inability to jump to the hiring farm.

As a software developer myself, I always loaded changes to a system during the time of LOWEST activity. It seems as though these upgrades are rolled out on a Friday, which HAS to be the beginning of the highest activity, due to the weekend.

Is there a reason you choose to not roll the changes out on Monday or Tuesday?

I also HIGHLY recommend that when you do roll out changes, you add a popup like the Lottery announcement to everyone's farm so that they know an upgrade is occurring. The vast majority of the players have no idea what this Forum tab provides, and the Marketplace gets really ugly with ignorant whiners and complainers.

Thanks!
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