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  #11  
Old May 14 2020, 05:52 PM
janelouise janelouise is offline
 
Join Date: May 16 2009
Posts: 11
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Can you add soy sauce to either the trains or cargo ships- hard to keep in stock.
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  #12  
Old May 17 2020, 01:38 PM
pete5560 pete5560 is offline
 
Join Date: Aug 23 2012
Posts: 41
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how about hide train option.
how about indicators for when ships trains arrive home
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  #13  
Old May 25 2020, 08:37 AM
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Whoopsidaisy Whoopsidaisy is offline
 
Join Date: Aug 29 2009
Location: Apartment housing for seniors.
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Hi, I would love to have the option to decide what crops my trains and ship containers bring me. The items I need most are barely there and many of the items I have no use for or need rarely are placed in the same container as the items I do need. If I were really in control of my shipping I would be hauling two or three time the amount of some crops and not haul others at all. Thanks
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  #14  
Old May 28 2020, 03:53 PM
HatB HatB is offline
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Would it be possible to get trout in the fish car and on the boats?
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  #15  
Old May 29 2020, 02:31 PM
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DeniseDJ DeniseDJ is offline
 
Join Date: Mar 06 2013
Location: Marquez, TX
Posts: 41
Default please add crawfish to the refrigerator car

I have two fish farms and two Cajun restaurants. I am always short on crawfish. Please add crawfish to the refrigerator car. Love the game, spend plenty of money!
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  #16  
Old May 31 2020, 10:02 AM
Santmyer Santmyer is offline
 
Join Date: Nov 20 2009
Posts: 212
Default Train Manager Improvement

I really appreciate the train manager. That being said, there should be a much needed improvement added to it. My suggestion is that we can see who has accepted our boosts on each individual train. We get generic information at the bottom of our playing screen that tells us a neighbor has accelerated a random train. That just does not add to the functionality in any way.
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  #17  
Old Jun 02 2020, 06:57 AM
JohnAlbertini JohnAlbertini is offline
 
Join Date: Oct 08 2010
Posts: 652
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I regularly work for another farmer who is NOT a neighbor. Why can't we use each other as a port for our ships? Ports must now be neighbors. I don't want to be his neighbor as that would stop me from getting bonuses for working his farms. We ARE FB friends, but not FT neighbors!
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  #18  
Old Jun 05 2020, 07:27 PM
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ccheney ccheney is offline
 
Join Date: Sep 01 2013
Posts: 492
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We already have the mayor working all neighbor facilities and service facilities if we have 2 or more trains with 10 cars each. It would be nice if we could maybe add a third train with 10 cars each and along with the bonus products
have the mayor do it all at one time instead of having to go to the neighbors farm, he works the facilities then we have to leave and come back again for him to refer to service facilities. Do both in one trip instead of two.
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  #19  
Old Jun 09 2020, 05:34 AM
Dana1971 Dana1971 is offline
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Join Date: Nov 23 2014
Posts: 186
Default Move while Dispatched

I've ran across this so I thought I would suggest it. My Train is Dispatched and I upgraded a farm and would like to plow it but I have to wait until it returns because I can't move it and it's sitting in the middle of the farm now, LOL
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  #20  
Old Jun 09 2020, 08:04 AM
tammyjo408 tammyjo408 is offline
 
Join Date: Oct 17 2011
Posts: 49
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remove neighbor requirement from ships. have ship hit 30 ports at same time. for every 5 FT friends that load it shortens the time by 1 day. even with good neighbors log is a pain to get it in correct order. and I bought all the cranes. this way, it won't matter what time of day or night friends get on line and won't hold up the next person.
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