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  #251  
Old Feb 25 2012, 09:08 AM
StoneFace StoneFace is offline
 
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Originally Posted by Doc247 View Post
When you fill your factories manually you get a box that pops up telling you that you need more of some ingrediant to make more of that product. Can we get that same box when using the "LOAD ALL" button??? I keep running out of stuff since spending a ton of REAL money to get all the tools to load all these factories and then never getting a heads up that I have run out of something to make a product.

And we need a way to get more rolls of leather faster--way faster. For all the products the take leather to make them you can't get enough from the semi truck. Needs to be a gift item or deliver alot more more often on the truck.

Thanks for your time.
two possible answers to more leather.....

Another semi truck or two... they are about the "cheapest" of the farm cash tool.

Let the semi trucks be "worked" like the other facilities.

  #252  
Old Feb 25 2012, 01:46 PM
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Taz D Taz D is offline
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Originally Posted by marwahr55 View Post
I've noticed for a few days now that my count for (as an example) crabs is not going down and getting closer to the next belt. It's like it counts some of the catches, but not all the catches on seafood. Anyone else notice this too? It's bad enough how much you need to catch, but this doesn't help matters (and oh yes everything has been cleared/cleaned out so don't even go that direction please).

Other then that slight problem I have noticed still love my game of FT!! And a huge applause to the devs!!
I think you are credited toward the belt for only the basic fish and not the doubled amount for using bait. It is like the harvesting of crops that are fertilized. You only get credit for the basic crop and not the fertilized half.
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  #253  
Old Feb 25 2012, 01:56 PM
roz1972 roz1972 is offline
 
Join Date: Aug 12 2011
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Originally Posted by StoneFace View Post
two possible answers to more leather.....

Another semi truck or two... they are about the "cheapest" of the farm cash tool.

Let the semi trucks be "worked" like the other facilities.

i would like it to be worked like other facilities...HINT
  #254  
Old Feb 25 2012, 07:48 PM
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al_bundy al_bundy is offline
 
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Location: Australia
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Quote:
Originally Posted by Doc247 View Post
When you fill your factories manually you get a box that pops up telling you that you need more of some ingrediant to make more of that product. Can we get that same box when using the "LOAD ALL" button??? I keep running out of stuff since spending a ton of REAL money to get all the tools to load all these factories and then never getting a heads up that I have run out of something to make a product.

And we need a way to get more rolls of leather faster--way faster. For all the products the take leather to make them you can't get enough from the semi truck. Needs to be a gift item or deliver alot more more often on the truck.

Thanks for your time.
In the store under tools there is a tool next to the semi trailer truck called ordering station with trailer buying just 1 of these will half the production time in all your trucks so effectively doubling your output
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  #255  
Old Feb 26 2012, 02:11 PM
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monk monk is offline
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Originally Posted by Tony D View Post
Hi, we have changed it to Apple Raspberry Cherry Juice in the new release post, sorry for any confusion
Thanks, folks. Now off to set up increased fuel production...
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Last edited by monk; Feb 26 2012 at 02:12 PM. Reason: spelling
  #256  
Old Feb 27 2012, 05:52 PM
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any idea when it will be fixed when you go to work someone's request to work their facilities and it offers you to rake or water and no amount of clearing cache etc will help you work their farms unless you wait the 20 hours till the next Farm Town day...i am still getting this on a few neighbors farms it just randomly does this.....never the same neighbors farms.....it started happening since this last update.....
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  #257  
Old Feb 28 2012, 12:49 AM
aa1fy aa1fy is offline
 
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I have a question concerning the "FUEL" inventory. I have the GAS STATION Service Facility. Part of it's stock is Fuel.

Today I had to go to the "Fueling Station" to refuel all my farm machinery and it completely drained my entire inventory of fuel. Now I don't have enough left to stock the Gas Station.

Is there a way around this or could you possibly add a module to the Fueling Station to ask the player how much fuel they want to use? That way, you would could leave yourself enough fuel to support the Gas Station.
  #258  
Old Feb 28 2012, 12:58 AM
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Tony D Tony D is offline
 
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Originally Posted by aa1fy View Post
I have a question concerning the "FUEL" inventory. I have the GAS STATION Service Facility. Part of it's stock is Fuel.

Today I had to go to the "Fueling Station" to refuel all my farm machinery and it completely drained my entire inventory of fuel. Now I don't have enough left to stock the Gas Station.

Is there a way around this or could you possibly add a module to the Fueling Station to ask the player how much fuel they want to use? That way, you would could leave yourself enough fuel to support the Gas Station.
Hi you are welcome to post the suggestion in this thread http://slashkey.com/forum/showthread.php?t=332042

The only thing I can think of is to leave some of the completed fuel tanks in your refinery until after you have refuelled
  #259  
Old Feb 28 2012, 07:08 PM
marwahr55 marwahr55 is offline
 
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Originally Posted by Taz D View Post
I think you are credited toward the belt for only the basic fish and not the doubled amount for using bait. It is like the harvesting of crops that are fertilized. You only get credit for the basic crop and not the fertilized half.
I know the "bait" probably doesn't count. What I'm trying to say is NOT ONE is counting towards the total to the next belt. I did not say anything about bait, etc. The overall count of even ONE crab, etc is not adding up to the number when you put the mouse over it to see the count. Instead of 2000 crabs still needed, you fish in 10 seacoast and it still reads 2000 and you see the crabs being caught regardless if 1 or 1000 ... they are not adding into the total count at times.
  #260  
Old Feb 28 2012, 07:28 PM
samsmum samsmum is offline
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Quote:
Originally Posted by marwahr55 View Post
I know the "bait" probably doesn't count. What I'm trying to say is NOT ONE is counting towards the total to the next belt. I did not say anything about bait, etc. The overall count of even ONE crab, etc is not adding up to the number when you put the mouse over it to see the count. Instead of 2000 crabs still needed, you fish in 10 seacoast and it still reads 2000 and you see the crabs being caught regardless if 1 or 1000 ... they are not adding into the total count at times.
might be a silly question but are you catching the crab on your OWN farms? Unless you have the employee lifeline you have to catch them on your own farm.
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