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Old Jul 28 2017, 08:53 AM
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Tiger Tiger is offline
 
Join Date: Mar 12 2010
Location: UK but i'd rather be somewhere hot and sunny :) with a swimming pool!
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Default News about Flash Player

This is the information that the developers have provided to keep us updated with the game migration away from flash player.

For those that do not wish to read the entire post, the most recent information is listed FIRST followed by the older updates.


Flash Player is no longer needed for Farm Town.
Please disable the FarmTown Flash Enabler extension in your browser if you added and enabled it.


Older browsers don't all support HTML5
To test if your browser supports the WebGL technology, please click on this link:
https://get.webgl.org/

If you see a rotating cube your browser supports WebGL.
All major browsers support WebGL by default, like Chrome, Opera, Firefox, Edge.




Post Release Updates - January 16th, 12:30AM

- Fixed all 'Order by' options in the Neighbour Bar
- Added the Visit, Send Message and Remove options in the Neighbour Bar
- The 'Buddies' section is now ready to use
- The Offline Messaging system is ready to use, only missing pictures.
- Your previously set shortcuts should now be visible and ready to use.
- The Purple Hand is now ready to use
- BugFixes: When Fishing in farms with lot of water item, too many texts were flying around in the farm, causing out of memory errors and slowdowns.
- BugFixes: Some users were experiencing long delays after selecting a tool in the toolbox

Note: Edit Shortcuts, Tower Crane (add items to storage in bulk) and Super Neighbour hiring coming in the next few days.


Post Release Updates - January 11th, 3:00AM

- For all users having loading issues with the new HTML5/WebGL version of the game, please check the instructions in the yellow header at the top of the game, there is a link there to a new version that will allow us troubleshoot your loading issues faster.

Post Release Updates - January 9th, 8:00PM

- Enabled the 'Show Work Info' and 'Show Farm Extra Info' buttons in the Show Names screen.
- In the storage screen, when you click the 'Go To Market To Sell' button, you will see the old selling screen which you can use in the meantime to sell your products.

Post Release Updates - January 5th, 11:00PM

- Toolbox storage tool is now available
- Improved speed when fishing with all the boats
- Added belts and dans into the store tooltip, still missing the belt/dans icons
- Fixed mismatches in the harvest storage capacity % reported by flash and the new version


Post Release Updates - January 4th, 2:30PM

- Bugfix: Narrow River and Long River are now showing with the correct orientation.
- Bugfix: Broken images when using the Multi-Planter tool.


January 3rd, 11:45PM Post Release Updates

- Fixes for fonts on most texts and screens, adjustments when zoom in/out in the browser
- Heavy farms should be faster to drag and operate
- Speed increase in most tools
- Keeping current tool selected while switching farms
- Activate Info Tooltip in Store with Stored amount (dans and belts info still missing)
- Tool Box changes:
a) Mouse wheel only scroll 2 places (like flash version)
b) Arrow scroll only one page (like flash version)
c) By default, when you open the tool box, it auto scroll to the bigger tools (like flash version)
- Bugfix: Fixed an issue that blocked the ability to use some crop tools after having used other crop tools, for example, using the Plower after Harvesting the farm.


Jan 1st 2020 - HTML5/WebGL version of the Game

There is a link to the Unity/HTML5 version of the game in the header at the top.
We are planning to leave the Flash version as the default version until the first browser block the Flash Player.
As there is no facility functionality yet for you to produce fuel, we have disabled the fuel consumption for all the tools in the game until we introduce the Facilities.
As expected, this is a very limited version of the game, we will re-enable all the other features in the coming weeks.
Please report here any issues you may find with this new version, but try not to use this thread to ask about when the rest of the features will be ready, we will have a separate thread for that.
Happy New Year to you all and thanks for your patience and loyalty during all these years!
See previous Info about the migration process here:
http://r1.slashkey.com/forum/showthread.php?t=650134


December 23rd Migration Update:

We already completed all the features that will be released int the restricted version of the game before the end of the year, these features will include all farming tools for crops, trees, flowers and fishing, the free style designers, the Store and the Storage screens, all other functionality will be hidden and enabled gradually in the coming weeks.

As mentioned before, we are using the Unity Game Engine to migrate to the new version of the game, however the HTML5/WebGL component of this engine, which is what we are using to be able to run the game inside the browser, was not performing to the level we expected out of the box, and therefore we had to spend a significant amount of time exploring options to improve performance.

We feel good about the current status and what we will be able to accomplish on the final week, but due to all this time focusing on performance, we will not be able to release any facility functionality as mentioned in the November 30th update. However, we should be able to release full facility functionality in the coming weeks.

The moderators are currently testing the restricted version of the game already, however, their version still do not have any of the performance improvements we are working on.

We are planning on releasing the new version to a small percentage of players in the next few days and will update the Game Migration Update -- December 23th, 2020 thread accordingly.


UPDATE November 30th 2020

This is going to be the last update of the game in the Flash platform. The migration to HTML5 and releasing a restricted version of the game at the end of the month is going as planned, but it will take a few days more for the mods to try the new version as we are optimizing several settings for the game to run properly in the browser, we will continue posting updates as we make progress.


UPDATE October 31st 2020

About 2 years ago, July 2017, the migration team started the conversion of the game from Flash to HTML5. The project was by all standards fairly big, we had about 150,000 lines of flash code and more than 6,000 graphics that had to be converted to the new platform.

Our first approach was a manual approach and we spent several months on it but later realized that we will never going to catch up on time, especially since the main team had to continue releasing new features.

The second approach, which is what we are currently doing, was to create the tools to automate the migration process as much as possible. We finished those tools a few months ago and the initial tests were really encouraging.

The conversion of all graphic items to the new format went according to plan, just minor issues that were fixed relatively quickly.

However, the conversion of the flash code to the new programming language was not as smooth, there were lot of areas where the automatic translation did not work out of the box, and that was fine, it was expected in a big project like this, what we did not expect was that fixing some of those areas would actually be time consuming and error prone, it required more profound changes to implement on the new programming language what we had done in flash.

At this point, we are expecting to release the HTML5 version of the game by the end of the year, however, it will be a restricted version, it should include at least all farming tools and main facility functionality, hopefully more than that but it's difficult to know at this point exactly which functionality will be included. However, we think we have cleared the major hurdles already and we are moving fast, we should have the bulk of the functionality of the game migrated and tested in 1 or 2 months after the first version.

We are also planning by the end of November to give access to moderators and other long time players to test the restricted version of the game.

The good news is that the game will definitely be a better game, the graphics in the farm will look better and the farm will display and operate faster. Also, moving forward we are planning to enable access to the game from browsers in tablets as well.


UPDATE October 3rd 2020

Helping the Migration Team: For the next 3 months we will be spending maybe half of our time helping the migration team in the conversion of the game from Flash to HTML5, so new features and functionality changes will be less than usual in the coming releases. However, new facilities, new levels, seasonal decorations and farm expansions will be released as usual.


UPDATE July 2020
We are still working on the HTML5 version and will be doing beta testing soon. The effort required by this migration has been much more than anticipated, however, at this point we have high confidence that we will complete the full migration before the end of the year.***


July 27 2017
As some of you already know, Adobe recently announced that support for their Flash platform will be discontinued at the end of the year 2020. Rest assured that this will not affect Farmtown. We already started working on migrating the FarmTown game away from Flash and onto a newer and more resilient platform.

What does this mean for you? You won’t notice any significant difference when we upgrade the Farmtown game. In fact, we expect that the game will run faster, and it will let us add more features to the game that we haven’t been able to add due to the performance limitations of the existing Flash technology.

You will be able to continue playing Farmtown in your browser, in addition we’ll also add support for Facebook Gameroom for a better game experience.

In the name of the Farmtown team, we thank you for your continuous support and loyalty.





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Last edited by Tiger; Jan 16 2021 at 06:58 AM.
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