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  #61  
Old Dec 31 2011, 08:10 AM
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al_bundy al_bundy is offline
 
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Raul one problem i have found is the belts/dans on products are not linking to the dan display case (in tool box) but they show in the individual facilities

Players please check this so we can determin if this is affecting all players or just some
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  #62  
Old Dec 31 2011, 08:25 AM
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servocrow servocrow is offline
 
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YAY!!! More stuff!! Thanks for the update and moving so many gifts into the store...the expansions...the increase in the earnings cap..

And new levels and farm 13 next time, plus expansions this time...

HAPPY NEW YEAR ALL MY CO-FARMERS, DEVS, AND MODS!!
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  #63  
Old Dec 31 2011, 08:38 AM
muffin12 muffin12 is offline
 
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Quote:
Originally Posted by StoneFace View Post
and thanks for the increase in the $1million coin limits

especially now that my crabs are starting to earn bonuses...lol


.
I don't know what that means .......the increase in coin limits??
  #64  
Old Dec 31 2011, 08:43 AM
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al_bundy al_bundy is offline
 
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Quote:
Originally Posted by muffin12 View Post
I don't know what that means .......the increase in coin limits??
when you request ingredients or post for bonuses like fish trees flowers or crops those items have values and when you click on others players bonuses or ingredient requests or they click yours the value is deducted from the 1 million value of items every 12 hours

this has now been increased so you can recieve more then before.
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  #65  
Old Dec 31 2011, 08:48 AM
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Tiger Tiger is offline
 
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Thanks Raul and all the team for the great updates. Have a fantastic New Year
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  #66  
Old Dec 31 2011, 08:51 AM
brenda lee brenda lee is offline
 
Join Date: Jun 02 2009
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why does the annoying signs keep following you around when we are trying to harvest it gets in the way and slows us down?
  #67  
Old Dec 31 2011, 08:56 AM
Pippilotta444 Pippilotta444 is offline
 
Join Date: Sep 10 2010
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Thanks for the updates!! Time to explore...
  #68  
Old Dec 31 2011, 09:15 AM
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tnbravesgirl tnbravesgirl is offline
 
Join Date: Mar 27 2009
Location: Tennessee
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Quote:
Originally Posted by theoxman View Post
PLEASE..for crying out loud...MAKE THE MINES WORKABLE. Let's do that instead of adding more products that use metals. Sheeze.
I totally agree. I have 7 mines now, guess I need to buy 5 more. It seems they would not add new facilities tht use the mining products without increasing the production level. Time for someone to push the pencil just a little bit further. I love all the updates, but refuse to buy another facility that uses mining products until the levels are increased.
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  #69  
Old Dec 31 2011, 09:33 AM
levarti2 levarti2 is offline
 
Join Date: Aug 08 2010
Location: NW Washington
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popups flying everywhere with the new Dans for products. Kinda like when we used to get them for every level (before you changed it to start sharing at Brown). Can't even fish my first farm without 10 windows. Not sure I like this.
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  #70  
Old Dec 31 2011, 09:37 AM
kahra01 kahra01 is offline
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Join Date: Oct 21 2009
Location: Adelaide. SA. Australia
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Quote:
Originally Posted by al_bundy View Post
Raul one problem i have found is the belts/dans on products are not linking to the dan display case (in tool box) but they show in the individual facilities

Players please check this so we can determin if this is affecting all players or just some
Mine is linking correctly... so all good here lol!
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