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  #11  
Old Mar 10 2012, 04:49 AM
rjohn726 rjohn726 is offline
 
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looks good, thanks
  #12  
Old Mar 10 2012, 05:27 AM
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HelenJS22 HelenJS22 is offline
 
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Thank you

Dying to see what our trains will look like.
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  #13  
Old Mar 10 2012, 05:34 AM
mac16129 mac16129 is offline
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Thanks to all for another fantastic update to this GREAT game!!!
  #14  
Old Mar 10 2012, 06:08 AM
StoneFace StoneFace is offline
 
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Farm 14 and New Levels coming in the next release. We also started working on the Train Commerce feature, to be ready in then next 2 releases.


New farm.... woo hoo

New levels..... woo hoo

Trains?..... woo hoo.... chuga chuga chuga chugs.... woo hoo.....



.
  #15  
Old Mar 10 2012, 06:18 AM
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maggiel29 maggiel29 is offline
 
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All looks good - some great stuff and it all shows you DO listen - be good to get some different paths and the canals sound good too. Plus Ive wanted an "unwither crops" tool or similar along with lots of others. Appreciate the link to the "normal" feed for games posts - much needed.
Also looking forward to Farm 14, levels and trains.
And a huge thank you for sorting out the store menu problem - that was a BIG headache and the newer scrolling menu is much better anyway.
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  #16  
Old Mar 10 2012, 06:20 AM
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maggiel29 maggiel29 is offline
 
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Quote:
Originally Posted by StoneFace View Post
Farm 14 and New Levels coming in the next release. We also started working on the Train Commerce feature, to be ready in then next 2 releases.


New farm.... woo hoo

New levels..... woo hoo

Trains?..... woo hoo.... chuga chuga chuga chugs.... woo hoo.....



.
Are you "doing the locomotion" Stoneface? If so I will join in be good to have trains - "working moving" trains on "lines" please Devs.
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  #17  
Old Mar 10 2012, 06:27 AM
StoneFace StoneFace is offline
 
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Quote:
Originally Posted by maggiel29 View Post
Are you "doing the locomotion" Stoneface? If so I will join in be good to have trains - "working moving" trains on "lines" please Devs.
ah yes....

the days of Little Eva and the


Locomotion... woo hoo


.

Last edited by Tony D; Mar 10 2012 at 06:44 AM. Reason: removed external link
  #18  
Old Mar 10 2012, 06:38 AM
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AussieGecko AussieGecko is offline
 
Join Date: Nov 08 2009
Location: Australia
Posts: 166
Default Wheeeeee!!!!

I turned away from FT for just ONE hour and look what happens!!! WHEEEEEE!! I was about to go to sleep but now? NO WAY!!! And farm 14 coming soon? Thank you and thank you and thank you.
  #19  
Old Mar 10 2012, 06:38 AM
aa1fy aa1fy is offline
 
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Not to be picky, but if one doesn't have the sheet metal resources to support the products made by the new facilities, what good are they? What we need much more than a tool to extend the "waste time" of crops is to have the ore content of the mineral mines increased to the point where they will provide the ore necessary to supply the Metal Mills with enough raw materials to build all the products that require the metal. Until then, it's somewhat useless to buy new facilities since you can't build all their products.
  #20  
Old Mar 10 2012, 06:49 AM
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HelenJS22 HelenJS22 is offline
 
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Quote:
Originally Posted by maggiel29 View Post
Are you "doing the locomotion" Stoneface? If so I will join in be good to have trains - "working moving" trains on "lines" please Devs.
ABSOLUTELY - We want PROPER little trains
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