Originally Posted by jcassemjr
I think shortening the time between the availability of quests could be a double edged sword, if they get more complicated. Right now, many players seem to be able to complete the quests because they have set up a plot system that allows them to have some of the lengthy crops ready at all times, so they don't have to wait 4 days for a crop. IF the quests get more complicated, and they take longer, we may have 5 active quests open if they were available every 12 hours, and not be able to open a new one for a couple of days while the 5 are active, thereby we would be missing out a new quest because they are coming to fast. Then we would have players that would complain from that angle as well.
Like many, I have dedicated 1 farm to small 4x4 layered plots, and have enough to keep all of the 1 Day or longer Crops growing, so I too always have most of the items ready to go, and can complete almost every quest (that doesn't involve items from one of the animal facilities) at the final step in 6 hours or less, so I rarely go to sleep with out my quest of the day done.
Personally, I see the quest as an add on, not the primary activity of the game. I have my own "quest" or objectives set up. I am working on all of the items that have Belts & Dan's available to be at the 6th Degree. Crops, Trees, Fish/Seafood are all done, all but the new flowers are done as well. My other item is to keep at least 50K of every crop in stock at all times. Before I changed to my 2x2 plots, I was keeping 5x5 plots of every crop with harvest times of 1 day or greater, which took up most of my farm plots, and depleted my inventory. So now I have to build it back up, after it was deleted because I was still using a large volume trying to get more items from the facilities advanced through the belts & dan's.
So, I think it all depends on how you want to play. If the quests have become a primary activity for the player, yes, they could come faster. On the other hand, you can set your own objectives or quests to fill you time playing the game, and then the quests are coming at a nice pace for a little diversion.
What I would hate is for the quests to become the center piece of the game, like they are on other FB games, which many players have stated they dislike.
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