Thread: Official Top Post Thread Game Not loading/WebGL disabled/frequent crashes
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Old Jun 17 2024, 08:20 AM
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marymarcel marymarcel is offline
 
Join Date: Sep 30 2009
Location: Buenos Aires, Argentina
Posts: 16,002
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Quote:
Originally Posted by LisaScobee View Post
Threw this error in the console then FINALLY loaded. Guess it's "my computer".

2024-06-17 13:01:05.269 INFOCheckpoint-B-000 - Initialized
2024-06-17 13:01:05.270 LOGFT Client Services Inited.
2024-06-17 13:01:05.288 LOGSessionId: 5170901
Browser: unknown: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Safari/537.36
WebGL Supported and Enabled. Type: WebGL 2.0
GPU-Vendor: Google Inc. (Intel)
GPU-Renderer: ANGLE (Intel, Intel(R) HD Graphics 620 (0x00005916) Direct3D11 vs_5_0 ps_5_0, D3D11)
2024-06-17 13:01:05.561 LOGnavigator.mediaDevices support available
2024-06-17 13:01:06.402 LOG[UnityMemory] Configuration Parameters - Can be set up in boot.config
2024-06-17 13:01:06.403 LOG "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
2024-06-17 13:01:06.405 LOG "memorysetup-temp-allocator-size-audio-worker=65536"
2024-06-17 13:01:06.406 LOG "memorysetup-temp-allocator-size-background-worker=32768"
2024-06-17 13:01:06.407 LOG "memorysetup-bucket-allocator-granularity=16"
2024-06-17 13:01:06.410 LOG "memorysetup-bucket-allocator-bucket-count=8"
2024-06-17 13:01:06.411 LOG "memorysetup-bucket-allocator-block-size=4194304"
2024-06-17 13:01:06.412 LOG "memorysetup-bucket-allocator-block-count=1"
2024-06-17 13:01:06.414 LOG "memorysetup-main-allocator-block-size=16777216"
2024-06-17 13:01:06.415 LOG "memorysetup-thread-allocator-block-size=16777216"
2024-06-17 13:01:06.416 LOG "memorysetup-gfx-main-allocator-block-size=16777216"
2024-06-17 13:01:06.418 LOG "memorysetup-gfx-thread-allocator-block-size=16777216"
2024-06-17 13:01:06.422 LOG "memorysetup-cache-allocator-block-size=4194304"
2024-06-17 13:01:06.426 LOG "memorysetup-typetree-allocator-block-size=2097152"
2024-06-17 13:01:06.428 LOG "memorysetup-profiler-bucket-allocator-granularity=16"
2024-06-17 13:01:06.430 LOG "memorysetup-profiler-bucket-allocator-bucket-count=8"
2024-06-17 13:01:06.433 LOG "memorysetup-profiler-bucket-allocator-block-size=4194304"
2024-06-17 13:01:06.435 LOG "memorysetup-profiler-bucket-allocator-block-count=1"
2024-06-17 13:01:06.437 LOG "memorysetup-profiler-allocator-block-size=16777216"
2024-06-17 13:01:06.440 LOG "memorysetup-profiler-editor-allocator-block-size=1048576"
2024-06-17 13:01:06.444 LOG "memorysetup-temp-allocator-size-main=4194304"
2024-06-17 13:01:06.447 LOG "memorysetup-job-temp-allocator-block-size=2097152"
2024-06-17 13:01:06.450 LOG "memorysetup-job-temp-allocator-block-size-background=1048576"
2024-06-17 13:01:06.453 LOG "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
2024-06-17 13:01:06.834 LOGLoading player data from data.unity3d
2024-06-17 13:01:06.840 LOGInitialize engine version: 2021.2.4f1 (99ba6aa4c552)
2024-06-17 13:01:06.843 LOG[Subsystems] Discovering subsystems at path UnitySubsystems
2024-06-17 13:01:06.846 LOGCreating WebGL 2.0 context.
2024-06-17 13:01:06.934 LOGRenderer: WebKit WebGL
2024-06-17 13:01:06.936 LOGVendor: WebKit
2024-06-17 13:01:06.939 LOGVersion: OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))
2024-06-17 13:01:06.943 LOGGLES: 3
2024-06-17 13:01:06.958 LOGOPENGL LOG: Creating OpenGL ES 3.0 graphics device ; Context level ; Context handle 1
2024-06-17 13:01:09.078 LOGInput Manager initialize...
2024-06-17 13:01:10.037 LOGOdin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled).
2024-06-17 13:01:10.048 LOGOdin Serializer detected whitelisted runtime platform WebGLPlayer and memory read test succeeded; enabling all unaligned memory read/writes.
2024-06-17 13:01:17.447 INFOStats: WebGL 2.0 WebGL Mem: 67/177 MB Managed Mem: 36 MB Unity Mem: 30 MB Video Mem: 512 MB
2024-06-17 13:01:20.941 INFOCheckpoint-U-30 - Bootloader.Init Start - Mem: 14/32/46/177 MB
2024-06-17 13:01:20.963 INFOCheckpoint-U-31 - Init Loading Screen - Mem: 14/33/47/177 MB
2024-06-17 13:01:20.967 INFOCheckpoint-U-32 - Init AssetRegistry - Mem: 14/33/47/177 MB
2024-06-17 13:01:23.101 INFOCheckpoint-U-33 - Download Play Bundles - Mem: 15/36/52/177 MB
2024-06-17 13:01:23.941 INFOCheckpoint-U-34 - Init Local Storage - Mem: 15/36/52/177 MB
2024-06-17 13:01:24.065 INFOCheckpoint-U-35 - Init FlashVars - Mem: 15/36/52/177 MB
2024-06-17 13:01:25.945 INFOCheckpoint-U-40 - Init HUD - Mem: 16/36/52/177 MB
2024-06-17 13:01:26.453 INFOCheckpoint-U-45 - Init Farm Controller - Mem: 23/45/68/177 MB
2024-06-17 13:01:26.467 INFOCheckpoint-U-50 - Processing Params - Mem: 23/45/68/177 MB
2024-06-17 13:01:26.472 INFOCheckpoint-U-51 - Init Sub Controllers - Mem: 23/45/69/177 MB
2024-06-17 13:01:26.504 INFOCheckpoint-U-52 - Init Preferences - Mem: 24/45/70/177 MB
2024-06-17 13:01:26.508 INFOCheckpoint-U-53 - Load Prefs into UI - Mem: 24/45/70/177 MB
2024-06-17 13:01:26.966 INFOCheckpoint-U-54 - Init Engine - Mem: 23/43/67/177 MB
2024-06-17 13:01:26.976 INFOCheckpoint-U-55 - Init ItemDefs - Mem: 23/43/67/177 MB
2024-06-17 13:01:28.471 INFOCheckpoint-U-56 - Init RecipeDefs - Mem: 75/49/125/255 MB
2024-06-17 13:01:29.177 INFOCheckpoint-U-57 - Init Misc Defs - Mem: 100/45/146/255 MB
2024-06-17 13:01:32.557 INFOCheckpoint-U-60 - Load User - Mem: 86/44/131/255 MB
2024-06-17 13:01:53.937 WARNWARNING: Ajax.Send_Ajax_Request - got error: ConnectionError, Unknown Error, code: 0, https://w22.slashkey.com/facebook/fa...MtU0hBMjU2In0=
2024-06-17 13:02:15.002 WARNWARNING: Ajax.Send_Ajax_Request - got error: ConnectionError, Unknown Error, code: 0, https://w22.slashkey.com/facebook/fa...U2In0=&retry=1
2024-06-17 13:02:22.993 INFOCheckpoint-U-61 - User Loaded - Mem: 91/44/136/255 MB
2024-06-17 13:02:22.997 INFOCheckpoint-U-62 - Main Avatar Loaded - Mem: 91/44/136/255 MB
2024-06-17 13:02:23.033 INFOCheckpoint-U-70 - Go To Farm - Mem: 92/44/137/255 MB
2024-06-17 13:02:23.040 INFOCheckpoint-U-75 - GoToFarmAsync - Mem: 92/44/137/255 MB
2024-06-17 13:02:27.605 INFOCheckpoint-DONE - Map Loaded - Mem: 122/61/184/306 MB

Hi Lisa

The error shows a connection issue at that moment, but if the game then loaded fine, nothing to worry about.

If you get it again, try to click in Play button again and see if the game loads faster and without errors.
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