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  #1  
Old May 23 2021, 10:40 AM
b_wmoo@hotmail.com b_wmoo@hotmail.com is offline
 
Join Date: Aug 22 2010
Posts: 2
Default All my Facilities are not all displayed under Facility Manager

#1250460682
I've noticed this morning that a few of my Facilities were not listed under Facility Manager. Specifically, I was looking for the location of my Food Preserve Factory as well as my Spice Factory. They weren't listed when I pulled up Facility Manager so I had to go to each of my farms and found them that way (eg, Food Preserve Factory on Farm 9; Spice Factory on Farm 3). How can I be sure to have all facilities previously purchased listed under Facility Manager going forward? Thank you.
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  #2  
Old May 23 2021, 10:42 AM
Taz D's Avatar
Taz D Taz D is offline
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Join Date: Apr 29 2010
Location: Buda, Tx
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Default

Quote:
Originally Posted by b_wmoo@hotmail.com View Post
#1250460682
I've noticed this morning that a few of my Facilities were not listed under Facility Manager. Specifically, I was looking for the location of my Food Preserve Factory as well as my Spice Factory. They weren't listed when I pulled up Facility Manager so I had to go to each of my farms and found them that way (eg, Food Preserve Factory on Farm 9; Spice Factory on Farm 3). How can I be sure to have all facilities previously purchased listed under Facility Manager going forward? Thank you.
Hi B_wmoo,
I moved your post to the subject thread about the facility manager.


Please open your Facility Manager and click on the Funnel Icon top right of the window that opens, then make sure that it is set like this for your facility tools to work on all facilities on all farms. Please remember to click the green check mark to save any changes.
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Please come visit me on my farms (underlined link above) and if you see me say hi! I do ask that you not send me in-game messages for any problems other than forum login issues, as I can only help with those from my farm.
Post your problem or question here in the forums and we will gladly help you to solve it as quickly as we can.
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  #3  
Old May 23 2021, 05:05 PM
b_wmoo@hotmail.com b_wmoo@hotmail.com is offline
 
Join Date: Aug 22 2010
Posts: 2
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It's working. Thanks!
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  #4  
Old May 24 2021, 02:16 AM
Frankie59 Frankie59 is offline
 
Join Date: Jul 23 2009
Posts: 2
Default Facility Manager adds not the correct amount of XP

The Facility Manager adds less than the displayed number of XP to the total sum of XP
Example: Air Fresheners Factory.
XP Total before the start : 61024497.
Display after klickeing the 'start all' button: + 990 XP
Expectet value after starting: 61025487
Total XP Points after the task: 61025193.
Coclusion: 294 points less than it should be.
Restart of the game has no effect, XP points are still 61025193.
This happens with all facilities I checked.
Please check an fix the problem.
Many thanks in advance
Frankie
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  #5  
Old May 24 2021, 05:33 AM
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Tiger Tiger is offline
 
Join Date: Mar 12 2010
Location: UK but i'd rather be somewhere hot and sunny :) with a swimming pool!
Posts: 9,734
Default

Quote:
Originally Posted by Frankie59 View Post
The Facility Manager adds less than the displayed number of XP to the total sum of XP
Example: Air Fresheners Factory.
XP Total before the start : 61024497.
Display after klickeing the 'start all' button: + 990 XP
Expectet value after starting: 61025487
Total XP Points after the task: 61025193.
Coclusion: 294 points less than it should be.
Restart of the game has no effect, XP points are still 61025193.
This happens with all facilities I checked.
Please check an fix the problem.
Many thanks in advance
Frankie
Hi Frankie,

I have moved your post to the help and support thread about facilities.

When you start products in facilities, the XP amount you see is what you would have got for all of the batches, BUT what happens next is that you get bonus batches back for filling them. The ingredients for those bonus batches are returned to you by the mayor so then the game deducts the XP for those bonus batches which is why you end up with less XP than you initially saw.
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  #6  
Old May 30 2021, 03:16 AM
Frankie59 Frankie59 is offline
 
Join Date: Jul 23 2009
Posts: 2
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Hi Tiger, in what proportion? In my example, 990 XP is announced, 696 XP and 158 bonus batches are actually awarded. This makes a total of 854, which is 136 points less than the announced 990 XP..
BR Frankie
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  #7  
Old May 30 2021, 05:46 AM
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Tiger Tiger is offline
 
Join Date: Mar 12 2010
Location: UK but i'd rather be somewhere hot and sunny :) with a swimming pool!
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Quote:
Originally Posted by Frankie59 View Post
Hi Tiger, in what proportion? In my example, 990 XP is announced, 696 XP and 158 bonus batches are actually awarded. This makes a total of 854, which is 136 points less than the announced 990 XP..
BR Frankie

Hi Frankie59,

The only information the game gives you when you start multiple batches is the amount of bonus batches that were sent into production, it doesn't tell you how many xp that amounted to that were deducted for the bonus batches. You have to be quick if you want to see that notification as it's only there for a few seconds in white text towards the bottom of the screen when you do something like use the Start All in the Facility Manager. It's only there briefly to stop it getting in the way of what you are doing.

Products can vary on the amount of xp you earn, one product may only earn you 1 xp for starting a single batch, another may earn you 4 xp so it depends on which products you got a free batch for as to how many xp got deducted and there no way to know which ones you got bonus batches for or how many.

You get a set percentage of a chance of earning an extra batch depending on the belt or dan you have earned for any particular product.

Those percentages differ from the belts and dans earned for what you harvest on your farms. For example with products you make in facilities, the Black Belt is a 18% chance for an extra batch, 7th Dan is a 48% chance for an extra batch.

If you would like to see the full list of percentages for both products in facilities and the percentages for what you harvest on your farms you will find that in Chapter 30 Belt/Dan Bonuses section of the Game Guide
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  #8  
Old May 29 2021, 12:54 PM
honkycat1234@gmail.com honkycat1234@gmail.com is offline
 
Join Date: Nov 17 2020
Location: Fort Mohave AZ
Posts: 2
Default Store all/Cash Out all

Since the migration, my store all/cash out all have not worked properly. Before the migration, one click on these stored everything in all farms or cashed out all farms, now I have to go to several farms to perform this function. Is this a bug or am I missing something?
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  #9  
Old May 29 2021, 01:13 PM
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marymarcel marymarcel is offline
 
Join Date: Sep 30 2009
Location: Buenos Aires, Argentina
Posts: 16,058
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Quote:
Originally Posted by honkycat1234@gmail.com View Post
Since the migration, my store all/cash out all have not worked properly. Before the migration, one click on these stored everything in all farms or cashed out all farms, now I have to go to several farms to perform this function. Is this a bug or am I missing something?
Hi honkycat

I moved your post to the thread about Facilities.

Please open your Facility Manger and click on the Funnel Icon top right of the window that opens, then make sure that it is set like this for your facility tools to work on all facilities on all farms. Please remember to click the green check mark to save any changes.
I had a look at your data and your Armored Truck, which allows you to Cash out all, is missing.
You can go to the Store and buy a duplicate using coins.
If you wish to contact Support. To contact them click on the link below, fill out the form and submit it. Be patient as it can take anywhere from a few hours to a few days for them to respond to you depending on how many tickets they have ahead of yours.

http://apps.facebook.com/farmtown/settings2/support/

You will receive an automatic response email when you submit your ticket. That email will have your ticket number and a link for you to check the status of your ticket, so please do not delete that email. If you do not see the email then check your spam folder as sometimes those emails get classified as spam.

If you dont find the automatic response please read the following information:
http://r1.slashkey.com/forum/showthread.php?t=644366
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  #10  
Old May 29 2021, 02:13 PM
Caren Katsmom Caren Katsmom is offline
 
Join Date: Jul 04 2010
Posts: 94
Default

MaryMarcel, before the migration to HTML5, we could "Store All" and "Cash
Out All" by clicking those buttons without needing to have check marks in the boxes to display all Regular and all Service facilities. In the new version of the game, clicking to store or cash out all results in a pop-up message that says "The "Store All" operation has no effect on any of the facilities that you have in your farms." Ditto for the "Cash Out All" operation (same message). I used to keep check marks in the boxes for showing Animal Buildings only.. because those are the ones I use every day. In the new version, I have to keep all three kinds of buildings "checked" in my Facility Manager... and the order "Production Chain" in order to be able to see ONLY the animal buildings at the top of the list for daily harvesting, while still being able to store all and cash out all Regular and Service facilities whenever I want to. The alternative is to keep checking and un-checking the boxes for Regular and Service facilities whenever I want to Store All or Cash Out All in the Facility Manager. I hope this makes sense? I can do screenshots if it will help.
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belt, can't post from facility, cash out, cashed out facilities, display issues, duplicate facility, facilities, facility manager, facility wall requests, find facility on farm, fuel problems, fuel usage, funeral facilities, ingredient planner, levels, load all, mineral mine glitches, non-workable facs, offshore oil rig, production facility, religious facilities, restart, service facilities, service facility, store all, tool glitches, what's in stock, what's pending


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