Quote:
Originally Posted by dryred
Very much dislike the hyper avatar - always in the way.
Dryred
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I like the speed at which the XP and coins accumulate, but I have to agree that the hyper avatar is both disconcerting (when you are trying to concentrate on the square that you are harvesting or plowing), and indeed is always in the way.

That said, my original suggestion was to: completely disable the "Avatar walk", and simply mark the plot with its "harvested" or "plowed" symbol at the same moment that the XP and/or coins are changed.


A correlary suggestion, which I don't recall if I mentioned before, is to not have to be hired twice to plow just to get rid of the plow square symbol, which is yet another annoyance to fast plowing action.
The point here is to minimize graphical distractions (the Avatar walk and the plowing symbol) as much as possible.
This will start an immediate thread of "then how do I know that *I* got the plot as opposed to another farmer" ... so to preclude that discussion, I offer the following suggestion:
Instead of every plot that is harvested or plowed appearing in shades of light to dark brown, change the color shading FOR THOSE PLOTS THAT *I* HAVE HARVESTED OR PLOWED so they are shades of a different color, such as blues or greens ... they will clearly stand out against other harvesters and plowers and also show instantly what *I* have won versus what someone else has won.


I think this combination of suggestions will not only make speed harvesting and plowing easier, but will also give both users and developers a better feel for who is getting credit for what, particularly in a user-forwarded screen shot.
Best regards,
Paul