#361
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Hello,
Well after reading the posts I am glad to hear you are not keeping the Dec. 22 release. It was frustrating to say the least. As far as losing coin and XP I know I have lost a mill in coin at least but what the heck it ain't real money and I have more coins than can possibly be spent in this game. It's like someone previous said, you still have multiple players being hired to harvest and plow and it is still a big mess when that happens, I usually leave. What I don't like is the Avatar movement dictates where your screen is, I prefer to chose where I want to be on the screen, some people like the screen zoomed in and others like it zoomed out. Also I find b/c I am a fast clicker I am constantly waiting for my Avatar and my screen is jumping all over the place, very aggravating. Up until yesterday I would spend hours playing FT, I am a more recent convert from Farmville. I have planted an after Christmas crop as well and if things are not back to what it was prior to yesterday I doubt that I will continue playing either, which is unfortunate as I have made many online friends playing this game and I will miss the camaraderie. we'll see i suppose. |
#362
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#363
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#364
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I'm very happy that the old method is being re-implemented. In my opinion, missing out on a few xp or coins is trivial compared to having to spend 10x as long working to earn them. I spend enough time on Farm Town as it is, and the slower speed was brutal -- it was unplayable and not fun at all to help on others' farms. I'm tired of people complaining about "greedy" farmers. If I'm hired, I'm going to harvest or plow as quickly as I can. It's not my fault if the farm owner hired others. It's a game, a competition, to earn coins and xp to build up your own farm. If you're too slow, that's just too bad. For the people who like the social aspect of the game, go hang out in the inn. I don't chat other than brief polite conversation when I'm working. I'm there to get the job done and move on to the next job.
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#365
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#366
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[quote=Raul;.
Please provide some feedback about this other alternative on this thread, or if you rather prefer the way it was before, unlimited hiring, faster work but more potential for collisions and lost coins/XP. thanks --Raul[/QUOTE] No! Please don't allow unlimited hiring! That has its own problems. If it can be limited to a couple-three people or maybe 5 max, it wouldn't be so bad, but I won't hire more than one person at a time. And I don't stay on farms to harvest/plow if there are more than a couple of other workers. Multiple hirees really makes for an uncivilized experience. |
#367
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First - thanks for changing back.
![]() Second, my suggestion. In my opinion, there's never a need to have 4-5 (or more!) people working a farm. (I never hire more that 3 tops and they're usually but not always people I know). I think having some reasonable limit on the number of hires would be useful - perhaps the number of hires allowed would be dependent on the size of the farm.... Thanks again for your work on this fun game. Lauren |
#368
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Thank God! You need to poll your users before making a change like this! I decided yesterday that if it did not revert back, that I was done with FV. I'm sure many felt the same! Although you made that change, there were some that could still manipulate the entire field of crops leaving some without the ability to harvest anything. Somehow, they were able to do this even though you made that change. Also, only allowing one person to harvest and one person to plow will also be a problem. I've found that at time I will hire someone and they'll flake out and leave the farm in he middle of the job leaving unharvested crops...or they will take a job then decide they have somewhere they need to be in the middle of the job...leaving me to have to go hire someone else. This will create a problem. If you limit the number of hirees to maybe 3 to five maybe but limiting it to one will generate issues in itself.
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#369
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all tools that i use to plow, plant, harvest multiple plots are not working. I don't have time or patience to do each plot separately. I don't hire workers so that's not the issue.
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#370
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I'm really disappointed in the changes and all of the complaining that apparently led to these changes. Hogging and fast clicking!! are you kidding me... I read a post by someone who said that if you arrived at a "mob farm" I call them a "rat race" and you don't like it LEAVE. But instead the developers of FT made changes WOW I understand that people were complaining about loosing coins and XP but was it because there were impatient - I think so!
If I choose to participate in a rat race then I'll click as fast as I can along with everyone else. But hey the job is getting done right... Otherwise I still click as fast as I can but stay in my nice neat rows... I advertise myself as a Fast Farmer - but as of today (when I discovered these changes) I decided not to participate - which sucks because I really enjoy working on other peoples farms. I agree with other posters that said that while their avatar is catching up they chat - I do that too.. I end up adding great new people to my buddy list and look for them next time. I prefer to hire one person at a time or 2 people and I would hope that they are polite to each other BUT I don't expect if one is fast and the other is slow to let the slow one get their 50% come on ... it's a game!! I would really appreciate it if you would put it back to the way it was - I will NOT harvest or plow until it's changed. It took me 5x as long and I did not feel accomplished at all after doing it.. I also liked someone's analogy of waking up fat and old or somethign like that - lol .... I was to be the best farmer I can be so please put it back!! Otherwise I will just play FarmVille ... but I prefer FarmTown because it is interactive. |
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