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#1
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way cool the life line is grrrrrrrrrrreeeeeeeeeeeeaaaaaaaaaaatttttttttttt had fun playing to see if it actually does work yay it does........course i imagine that i make less than i would if i made all the ingredients but i don't have every facility sooooo this helps me yay..........
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♥§υηηyÐ♥ GOD Bless The USA ![]() Level 600, Farmer since June 2,2009 Go placidly amid the noise and haste, and remember what peace there may be in silence. ╰⊰⊹✿Dεsidεяαtα✿⊹⊱╮ http://apps.facebook.com/farmtown/?f...00000233351452 (link below not mine) Visit 's Farm ![]() DB:W20, MPS:C20 |
#2
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Wow...this is one incredibly WEAK release. (1) another farm expansion for 5 billion coins. The expansion is basically worthless...the length of time for it to break even is way way past the useful point. I won't bother. (2) You introduce quests and then do something to make it easer to do...please...make a CHALLENGE not something dumbed down so much it's meaningless. (3) Changing the ingredients required for a product is unappreciated. I now have to rip up an existing fully functional farm and replant a different tree and reset the farm.....FOR WHAT? This was just stupid...plain and simple.
The only reasonable thing in the release was the increase in capacity at the mines. But then again, this should have come hand in hand with an increase in metal production ability. This release gets my "Shouldn't have bothered" rating.
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http://apps.facebook.com/farmtown/pl...2552&farm_ix=Y |
#3
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Raul and Devs, you do a great job and I for one am pleased with this update....especially the production increase in the mines. |
#4
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I sent an email outlining a new Farmtown2 "Extreme Challenge" for the people that want a challenge.. it described how the game should be played where conditions changes from time to time.. but got no word back. I thought it would but some real excitement back into the game. Raul my suggestions would give you more money revenue and excite the loyal older players and bring in new players as all would again be starting on a even footing level. Not many new players because so many are so advance in levels. Higher level players that dont want to just decorate farms and keep doing the same thing from Updates to updates. |
#5
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I see after a year of begging and begging, I am not going to get my trains or tracks... can we at least get bridges for the roads and maybe other bridges for paths
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#6
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#7
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IMHO the lifeline does not make the quests less of a challenge it just makes them possible for the occasion when folks do not have that particular facility and there is no guarantee which lifeline you get.
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http://apps.facebook.com/farmtown/pl...9874&farm_ix=Y ***** ![]() ![]() |
#8
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♥§υηηyÐ♥ GOD Bless The USA ![]() Level 600, Farmer since June 2,2009 Go placidly amid the noise and haste, and remember what peace there may be in silence. ╰⊰⊹✿Dεsidεяαtα✿⊹⊱╮ http://apps.facebook.com/farmtown/?f...00000233351452 (link below not mine) Visit 's Farm ![]() DB:W20, MPS:C20 |
#9
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Now that is an idea, you can use the plantains, butter, cinnamon, sugar and white wine... Thank you, thank you very much, muchas gracias to all for the updates!!
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Celina http://apps.facebook.com/farmtown/pl...7131&farm_ix=Y Visit 's Farm ![]() DB:W20, MPS:C20 |
#10
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Sure it makes sense to use plantanins...WHY didn't they do that to start with???!!! They aren't advancing the game...just making you get more trees to keep doing what you already were doing. Simply put...more work...more trees...for NO GAIN..... Here's something I just thought of though...why can't we have something like the farm selector/facility manager that shows when something is harvestable on farm...maybe like a dot in that farm's square, etc...
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http://apps.facebook.com/farmtown/pl...2552&farm_ix=Y |
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