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  #1  
Old Feb 14 2012, 10:19 PM
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SunnyD SunnyD is offline
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way cool the life line is grrrrrrrrrrreeeeeeeeeeeeaaaaaaaaaaatttttttttttt had fun playing to see if it actually does work yay it does........course i imagine that i make less than i would if i made all the ingredients but i don't have every facility sooooo this helps me yay..........
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  #2  
Old Feb 15 2012, 06:19 AM
theoxman theoxman is offline
 
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Default VERY weak release

Wow...this is one incredibly WEAK release. (1) another farm expansion for 5 billion coins. The expansion is basically worthless...the length of time for it to break even is way way past the useful point. I won't bother. (2) You introduce quests and then do something to make it easer to do...please...make a CHALLENGE not something dumbed down so much it's meaningless. (3) Changing the ingredients required for a product is unappreciated. I now have to rip up an existing fully functional farm and replant a different tree and reset the farm.....FOR WHAT? This was just stupid...plain and simple.

The only reasonable thing in the release was the increase in capacity at the mines. But then again, this should have come hand in hand with an increase in metal production ability.

This release gets my "Shouldn't have bothered" rating.
  #3  
Old Feb 15 2012, 06:29 AM
Majik Merlin Majik Merlin is offline
 
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Quote:
Originally Posted by theoxman View Post
Wow...this is one incredibly WEAK release. (1) another farm expansion for 5 billion coins. The expansion is basically worthless...the length of time for it to break even is way way past the useful point. I won't bother. (2) You introduce quests and then do something to make it easer to do...please...make a CHALLENGE not something dumbed down so much it's meaningless. (3) Changing the ingredients required for a product is unappreciated. I now have to rip up an existing fully functional farm and replant a different tree and reset the farm.....FOR WHAT? This was just stupid...plain and simple.

The only reasonable thing in the release was the increase in capacity at the mines. But then again, this should have come hand in hand with an increase in metal production ability.

This release gets my "Shouldn't have bothered" rating.
Just proves, ya can please some of the people all of the time; ALL of the people some of the time and NONE of the people all of the time.

Raul and Devs, you do a great job and I for one am pleased with this update....especially the production increase in the mines.
  #4  
Old Feb 15 2012, 06:36 AM
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Valdoe Valdoe is offline
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Default Farmtown needs to split into two games

Quote:
Originally Posted by theoxman View Post
Wow...this is one incredibly WEAK release. (1) another farm expansion for 5 billion coins. The expansion is basically worthless...the length of time for it to break even is way way past the useful point. I won't bother. (2) You introduce quests and then do something to make it easer to do...please...make a CHALLENGE not something dumbed down so much it's meaningless. (3) Changing the ingredients required for a product is unappreciated. I now have to rip up an existing fully functional farm and replant a different tree and reset the farm.....FOR WHAT? This was just stupid...plain and simple.

The only reasonable thing in the release was the increase in capacity at the mines. But then again, this should have come hand in hand with an increase in metal production ability.

This release gets my "Shouldn't have bothered" rating.
I am starting to agree with you.. each update is starting to be the same as the last.. more facilities more to fill more to plant etc.

I sent an email outlining a new Farmtown2 "Extreme Challenge" for the people that want a challenge.. it described how the game should be played where conditions changes from time to time.. but got no word back. I thought it would but some real excitement back into the game.

Raul my suggestions would give you more money revenue and excite the loyal older players and bring in new players as all would again be starting on a even footing level. Not many new players because so many are so advance in levels.

Higher level players that dont want to just decorate farms and keep doing the same thing from Updates to updates.
  #5  
Old Feb 15 2012, 06:48 AM
Bearcats937 Bearcats937 is offline
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I see after a year of begging and begging, I am not going to get my trains or tracks... can we at least get bridges for the roads and maybe other bridges for paths
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  #6  
Old Feb 19 2012, 06:14 AM
Emychan Emychan is offline
 
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Quote:
Originally Posted by Valdoe View Post
I am starting to agree with you.. each update is starting to be the same as the last.. more facilities more to fill more to plant etc.

I sent an email outlining a new Farmtown2 "Extreme Challenge" for the people that want a challenge.. it described how the game should be played where conditions changes from time to time.. but got no word back. I thought it would but some real excitement back into the game.

Raul my suggestions would give you more money revenue and excite the loyal older players and bring in new players as all would again be starting on a even footing level. Not many new players because so many are so advance in levels.

Higher level players that dont want to just decorate farms and keep doing the same thing from Updates to updates.
Yes,that's a great idea.My sisters and I are getting bored also,the same thing repeat n repeat itself. I wish to have something challenge.
  #7  
Old Feb 15 2012, 07:05 AM
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maggiel29 maggiel29 is offline
 
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Quote:
Originally Posted by theoxman View Post
Wow...this is one incredibly WEAK release. (1) another farm expansion for 5 billion coins. The expansion is basically worthless...the length of time for it to break even is way way past the useful point. I won't bother. (2) You introduce quests and then do something to make it easer to do...please...make a CHALLENGE not something dumbed down so much it's meaningless. (3) Changing the ingredients required for a product is unappreciated. I now have to rip up an existing fully functional farm and replant a different tree and reset the farm.....FOR WHAT? This was just stupid...plain and simple.

The only reasonable thing in the release was the increase in capacity at the mines. But then again, this should have come hand in hand with an increase in metal production ability.

This release gets my "Shouldn't have bothered" rating.
Oh dear - WHY do you have to tear up a farm to plant new Plantain trees? I think it makes sense to make plaintain chips from Plantains - you still need bananas for other things.

IMHO the lifeline does not make the quests less of a challenge it just makes them possible for the occasion when folks do not have that particular facility and there is no guarantee which lifeline you get.
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  #8  
Old Feb 15 2012, 08:18 AM
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SunnyD SunnyD is offline
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Quote:
Originally Posted by maggiel29 View Post
Oh dear - WHY do you have to tear up a farm to plant new Plantain trees? I think it makes sense to make plaintain chips from Plantains - you still need bananas for other things.

IMHO the lifeline does not make the quests less of a challenge it just makes them possible for the occasion when folks do not have that particular facility and there is no guarantee which lifeline you get.
cause we have a Latin/American Restaurant coming i imagine that we will be using the Saffron, chickpeas, black beans and plantains in a lot of dishes......Plantain (plátano in Spanish) is a favorite fruit of my family.....
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Go placidly amid the noise and haste, and remember what peace there may be in silence.

╰⊰⊹✿Dεsidεяαtα✿⊹⊱╮

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  #9  
Old Feb 15 2012, 09:11 AM
Texas Belle Texas Belle is offline
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Quote:
Originally Posted by SunnyD View Post
cause we have a Latin/American Restaurant coming i imagine that we will be using the Saffron, chickpeas, black beans and plantains in a lot of dishes......Plantain (plátano in Spanish) is a favorite fruit of my family.....
Ours too Sunny, specially the ripe ones that are very sweet. Put them on a pyrex, cover them with butter, cinnamon sugar and white wine, bake them at 350 for 35 min. and they are wonderful, just like bananas foster.

Now that is an idea, you can use the plantains, butter, cinnamon, sugar and white wine...

Thank you, thank you very much, muchas gracias to all for the updates!!
  #10  
Old Feb 15 2012, 10:40 AM
theoxman theoxman is offline
 
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Quote:
Originally Posted by maggiel29 View Post
Oh dear - WHY do you have to tear up a farm to plant new Plantain trees? I think it makes sense to make plaintain chips from Plantains - you still need bananas for other things.

IMHO the lifeline does not make the quests less of a challenge it just makes them possible for the occasion when folks do not have that particular facility and there is no guarantee which lifeline you get.
I don't have to tear up a farm just to plant the trees but in order to plant them where it makes sense...well I do. I have my trees organized by harvest times per field (makes it MUCH less time consuming to figure out what is ready).

Sure it makes sense to use plantanins...WHY didn't they do that to start with???!!! They aren't advancing the game...just making you get more trees to keep doing what you already were doing. Simply put...more work...more trees...for NO GAIN.....

Here's something I just thought of though...why can't we have something like the farm selector/facility manager that shows when something is harvestable on farm...maybe like a dot in that farm's square, etc...
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