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  #351  
Old Feb 22 2014, 01:12 PM
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KnightRider KnightRider is offline
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Originally Posted by Rugged Barbie View Post
I'm running short on Oak Lumber, Silk Textile, Leather Rolls and more and I could keep going. I only have limited Duplicated factories. Demand keeps increasing with every new Factory release yet supply is not being increased. I have 3 textile mills and 3 sawmills and still can't keep up. I also have 3 train running. It is a real issue for those of us who are trying to have full factories and services pumping. Any help the Developers can offer re. increasing supply of those products we need so desperately would help.
Have you tried to do like I mentioned to Farmer Susan above and go through your factories and what you plenty of then stop producing that for a little while until your other items get stocked up. Just like in the real world if a factory is running low on something they would see what they have plenty of and just stop producing it until they can either get more ingredients or the other items are stocked up. I know this will make some of your factories not at 100%, but you would have enough ingredients for other items.
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  #352  
Old Feb 22 2014, 01:35 PM
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Farmer_Susan Farmer_Susan is offline
 
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Originally Posted by KnightRider View Post
Have you tried to go through all your facilities that uses the rabbit fleece and uncheck or not start the items that you have plenty of.

I just looked at the data sheet and it shows that 2,490 rabbits fleece is needed to fill all the facilities that uses it to 100% and if you have them on all 20 farms you would only need to have 125 rabbits to make enough to fill all of the facilities and this data sheet was updated 2/4/14, so if you have 20 farms full with the limit of 180 rabbits you should be getting 3,600 every 2 days. The amounts stated is for just a single of each factory that uses rabbits fleece, having multiple facilities would change how much is needed to fill your facilities up to 100%.
Yeah - I know I can uncheck stuff. And I've also been asking neighbors for things that use rabbit fleece to stock up that way. Tried buying it in the Marketplace but no one is selling.

I may not be understanding what you said correctly, but if I need 2,490 for each run - given that I fill my factories each day, if I can only produce 3,600 every 2 days (1800 every day), that's not going to cut it, right? Even if I don't have multiples?
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  #353  
Old Feb 22 2014, 01:38 PM
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Farmer_Susan Farmer_Susan is offline
 
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Quote:
Originally Posted by Rugged Barbie View Post
I'm running short on Oak Lumber, Silk Textile, Leather Rolls and more and I could keep going. I only have limited Duplicated factories. Demand keeps increasing with every new Factory release yet supply is not being increased. I have 3 textile mills and 3 sawmills and still can't keep up. I also have 3 train running. It is a real issue for those of us who are trying to have full factories and services pumping. Any help the Developers can offer re. increasing supply of those products we need so desperately would help.
I finally bought 6 sawmills and 6 textile mills to keep up with oak and silk. That - plus 3 trains like you have - seems to work for those items.
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  #354  
Old Feb 22 2014, 01:44 PM
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whoopee the train boost is fixed ty ty ty
  #355  
Old Feb 22 2014, 02:43 PM
Farmer DeDe Farmer DeDe is offline
 
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Guess only two of us have lost 7th dan bonuses because we did not harvest them ourselves..which I do not think is the case.....
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  #356  
Old Feb 22 2014, 03:55 PM
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anglnwhite anglnwhite is offline
 
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Two things.

First, there really does appear to be something up with the Dan bonuses. I filled my facilities, went on to do some other work and with every click (I was moving things), I had a different bonus screen whiz by. Took a few minutes to realize that it was the action of "clicking" that initiated the new bonus screen. As long as I didn't click something, I had the opportunity to inspect the bonus and accept or refuse it. I've missed bonuses before because a new one popped up in its place, but not like this. Bonus screens run amok.

Second. The new excavator tool is fabulous. I've been turning one of my farms into a winter theme and I've been clicking my finger numb removing dirt paths. Gave in, bought the tool and removed the remaining 500 paths with one click. With all the redecorating I do, the excavator is going to prove VERY handy.

Thanks again, team Farm Town.
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  #357  
Old Feb 22 2014, 05:12 PM
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Farmer_Susan Farmer_Susan is offline
 
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Quote:
Originally Posted by Farmer DeDe View Post
Guess only two of us have lost 7th dan bonuses because we did not harvest them ourselves..which I do not think is the case.....
I've lost some bonuses recently but I'm not sure if it was related to whether I was the one harvesting. But yes - I've had the "poof" no bonus phenomenon.
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  #358  
Old Feb 22 2014, 07:50 PM
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Quote:
Originally Posted by Farmer_Susan View Post
Yeah - I know I can uncheck stuff. And I've also been asking neighbors for things that use rabbit fleece to stock up that way. Tried buying it in the Marketplace but no one is selling.

I may not be understanding what you said correctly, but if I need 2,490 for each run - given that I fill my factories each day, if I can only produce 3,600 every 2 days (1800 every day), that's not going to cut it, right? Even if I don't have multiples?
The main question is how many multiples of the factories that you have, only if you have multiples should there be a problem with running short on rabbit fleece unless you post your facilities every day, as stated these figures are for a single of each factory that uses rabbits fleece and these stats are without posting your factories. I did make a mistake, I had forgot there was a new release since the data sheet was last updated. To fill all of your facilities to 100% and have them last for 15 days til empty you need to have 3,120 rabbit fleece and to fill what is used in a single day it takes 208 rabbit fleece. I have went through to show you how much each takes for a single day run and a full 15 day run. Note: The number before the / day is the number of rabbits fleece needed for a 1 day production and the number before the / full 15 days is the number of rabbits fleece needed to fill up that item for a full 15 day run.

004 / day or .....60 / full 15 days ..... Slippers from the Shoe Factory
024 / day or ...360 / full 15 days ..... Lure from the Fishing Accessories Factory
024 / day or ...360 / full 15 days ..... Duster Janitorial Supplies Factory
012 / day or ...180 / full 15 days ..... Hat from the Party Supply Factory
096 / day or 1,440 / full 15 days ..... Exotic Chair from the Interior Design Factory
006 / day or .....90 / full 15 days ..... Sleep Mask from the Travel Supplies Factory
012 / day or ...180 / full 15 days ..... Winter Hat from the Winter Supplies Factory
012 / day or ...180 / full 15 days ..... Trapper Hat from the Winter Supplies Factory
006 / day or .....90 / full 15 days ..... Winter Earmuffs from the Winter Supplies Factory
012 / day or ...180 / full 15 days ..... Coat from the Winter Supplies Factory
208 / day or 3,120 / full 15 days


Each farm can contain more than 180 of each animal, you can have 180 in the shed/hutch and however many you want to run loose on your farm, but these figures that I am using below are for a post stating that Farmer Susan had 20 farms with hutches of 180 rabbits for a total of 3,600 rabbit fleece.

So if you have 20 farms with 180 on each farm, so every time you harvest you harvest 3,600. So for example you just started and on all of your factories (shown above) are empty and you just filled all 20 farms with 180 rabbits.

Day 1 waiting for your rabbit fleece so you can harvest.

Day 2 you harvest your rabbits and got 3,600 fleece, then filled up your factories to full which used 3,120 of your 3,600 fleece and leaves you with 480 fleece.

Day 3 you used 208 fleece to fill them up again which now leaves you 272 fleece.

Day 4 you used another 208 fleece which now leaves you 64, but you harvested your fleece and receive 3,600 for a total of 3,664.

Day 5 you used 208 fleece to fill them up again which now leaves you 3,456 fleece.

Day 6 you used 208 fleece to fill them up again, but you also harvested your rabbits and received 3,600 and after 6 days you have a total of 6,848 rabbit fleece.

All of these figures is like stated above single factories and without posting your factories, when you post your factories there are too many variables to figure out how much rabbits fleece is used and the more you post the more you will need. As far as multiple factories, just add the multiple factories to the figures above and that will tell you how much rabbit fleece you need for full 15 days run.
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Last edited by KnightRider; Feb 24 2014 at 12:05 AM.
  #359  
Old Feb 22 2014, 09:13 PM
Qivis Qivis is offline
 
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Quote:
Originally Posted by Farmer_Susan View Post
Yeah - I know I can uncheck stuff. And I've also been asking neighbors for things that use rabbit fleece to stock up that way. Tried buying it in the Marketplace but no one is selling.

I may not be understanding what you said correctly, but if I need 2,490 for each run - given that I fill my factories each day, if I can only produce 3,600 every 2 days (1800 every day), that's not going to cut it, right? Even if I don't have multiples?
Some of us with multiple factories also need a bit more challenge or new goals in the game to keep from getting bored. So we google Farm Town tips or join Farm Town groups on Facebook even though none are officially sanctioned by the developers. Some offer help in taking advantage of glitches and others help in basic play or both. In any case, you will also want to keep in mind that the "wabbits" as I like to call them can be fleeced twice a day and not just once a day. Remember that the Farm Town "day" is 20 hours instead of 24 and is a whole different animal.
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  #360  
Old Feb 22 2014, 09:43 PM
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Taz D Taz D is offline
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Quote:
Originally Posted by Qivis View Post
Some of us with multiple factories also need a bit more challenge or new goals in the game to keep from getting bored. So we google Farm Town tips or join Farm Town groups on Facebook even though none are officially sanctioned by the developers. Some offer help in taking advantage of glitches and others help in basic play or both. In any case, you will also want to keep in mind that the "wabbits" as I like to call them can be fleeced twice a day and not just once a day. Remember that the Farm Town "day" is 20 hours instead of 24 and is a whole different animal.
The rabbit hutches are only ready every 40 hours (2 Farm Town days), not 20 hours.
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