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Old Dec 09 2013, 11:32 PM
psycho_mommi
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Originally Posted by onamission View Post
Dear Slashkey

I am to the point of greatly questioning your integrity after this last burst of player furore over the fixing of the train glitch.

Why did you leave it so long to fix it? Seems to me it was after milking players for faster and faster engines and now you're expecting people to buy the needed carriages so they can get back to one-click work in neigh's facs. And yes, I know the argument that nobody forced people to buy those extra engines to exploit the glitch, but at the same time, you knew about the glitch Slashkey and exploited the players, it went both ways I reckon.

When you introduced factories you took the game in a new direction and have strengthened that model to this day. Your train decision has shot big holes in it now with all the players who have lost the ability to do one-click work and will need to buy up to around 6 or 7 FC carriages to regain that ability.

Next - why did you say that we may be rewarded for our quest playing a long time ago, left the message in place, and done nothing about those rewards? (and please, I'm fully aware of the word "may" and what it means, I'm talking about integrity here)

Next - why would you say in a new release that next month you intended to change the price of every FC item in the shop to coin and then back out of it with a piddly appeasement of making the topiaries coin? Could it possibly be that topiaries were the least bought so you were going to lose the least amount in FC revenue?

I'm at the stage where I will not believe what you say about anything that is coming. I will believe it when it happens and not before. And because I now have this mindset which I have formed out of experience of your track record, it will never be far from my mind that I basically don't trust you.

The three listed decisions alone have gotten a lot of players offside, and wouldn't you be depending on player satisfaction and loyalty to a degree in your business model?

Leaves me to wondering now if player loyalty means anything to you at all.

Not a good look Slashkey!
exactly how a lot of players feel, and at 170 for the 5 engines, 4 of which are now useless, why in the world should i spend 35 fc each for 40 more cars to make complete trains? i'll be dead before SK releases that much fc for people to use. TALK ABOUT GREEDY
  #2  
Old Dec 10 2013, 07:18 AM
bjyhey3 bjyhey3 is offline
 
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I have an idea...put the glitch back in place...they've already spent the FarmCash, you've made your profits from it and they're getting their extra products. Win Win
  #3  
Old Dec 10 2013, 09:18 AM
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KnightRider KnightRider is offline
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Originally Posted by bjyhey3 View Post
I have an idea...put the glitch back in place...they've already spent the FarmCash, you've made your profits from it and they're getting their extra products. Win Win
Due to the glitch they have lost money not made profit from it. The calculations are for those that purchase the trains for working facilities only and would only purchase the 1 coin and 4 FC engines plus two boxcars to make up the 10 boxcars (2 cars X 5 engines) would cost 240 FC instead of purchasing all 10 boxcars for a single coin engine, the FC engine would cost more, but with the coin engine it would cost 350 FC (35 FC X 10 cars), which is a difference of 110 FC that the dev's isn't getting, that doesn't sound like a lot, but if you have just 1,000 people (that is only apx 1% of the people that play Farm Town, so the amount of people that used that glitch could be higher) that makes the FC 110,000 which if purchasing 250 FC at $39.99 (you can purchase 440 bundles) that makes apx $17,596.00 (440 X $39.99). So do you think the company you work for would like to lose $17,596.00? This amount could be higher or lower depending on how many people used this glitch.
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Old Dec 10 2013, 10:30 AM
TexasStar TexasStar is offline
 
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Originally Posted by KnightRider View Post
Due to the glitch they have lost money not made profit from it. The calculations are for those that purchase the trains for working facilities only and would only purchase the 1 coin and 4 FC engines plus two boxcars to make up the 10 boxcars (2 cars X 5 engines) would cost 240 FC instead of purchasing all 10 boxcars for a single coin engine, the FC engine would cost more, but with the coin engine it would cost 350 FC (35 FC X 10 cars), which is a difference of 110 FC that the dev's isn't getting, that doesn't sound like a lot, but if you have just 1,000 people (that is only apx 1% of the people that play Farm Town, so the amount of people that used that glitch could be higher) that makes the FC 110,000 which if purchasing 250 FC at $39.99 (you can purchase 440 bundles) that makes apx $17,596.00 (440 X $39.99). So do you think the company you work for would like to lose $17,596.00? This amount could be higher or lower depending on how many people used this glitch.
Interesting, I appreciate the math, thank you! For what it is worth everyone I get train boosts from who have added multiple engines have at least 10 cars... just added the faster engines as they came out. This is the first I heard of using 2 cars with 5 engines to get 100% work from mayor, but I guess it depends on how early people started their trains. Most I talked to would not be willing to buy extra cars to set up 5 trains. I got the Standard and 10 cars. I added the Ultimate and Turbo when the glitch was left open so long, thinking it was like some other glitches that are not encouraged but not prohibited either... so Turbo is running and other two are on the siding.

Last edited by TexasStar; Dec 10 2013 at 01:36 PM.
  #5  
Old Dec 10 2013, 11:32 AM
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Originally Posted by TexasStar View Post
Interesting, I appreciate the math, thank you! For what it is worth everyone I get train boosts from who have added multiple engines have at least 10 cars... just added the faster engines as they came out. This is the first I heard of using 2 cars with 10 engines to get 100% work from mayor, but I guess it depends on how early people started their trains. Most I talked to would not be willing to buy extra cars to set up 5 trains. I got the Standard and 10 cars. I added the Ultimate and Turbo when the glitch was left open so long, thinking it was like some other glitches that are not encouraged but not prohibited either... so Turbo is running and other two are on the siding.
One slight correction it is 2 cars with 5 engines, not 10 engines to make the 10 boxcars, they would put the 2 cars on the farm and then connect all 5 engines to those 2 boxcars. Like you I have one engine with 10 cars, I wasn't going to spend the FC since I figured that once they either know about the glitch or can fix it they will since it is costing them money to keep it open

You said you had 10 cars and 2 FC engines, what I would do is put 9 cars on the turbo (use this train for the boost) and put 1 car on the ultimate (just to make it a useful engine). Now if you have enough neighbors that you can send boosts out for both trains, maybe put 5 cars each on both trains, this way both of your FC engines are being used.
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  #6  
Old Dec 10 2013, 01:43 PM
TexasStar TexasStar is offline
 
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Originally Posted by KnightRider View Post
One slight correction it is 2 cars with 5 engines, not 10 engines to make the 10 boxcars, they would put the 2 cars on the farm and then connect all 5 engines to those 2 boxcars. Like you I have one engine with 10 cars, I wasn't going to spend the FC since I figured that once they either know about the glitch or can fix it they will since it is costing them money to keep it open

You said you had 10 cars and 2 FC engines, what I would do is put 9 cars on the turbo (use this train for the boost) and put 1 car on the ultimate (just to make it a useful engine). Now if you have enough neighbors that you can send boosts out for both trains, maybe put 5 cars each on both trains, this way both of your FC engines are being used.
Thank you, I corrected my first post. I was just typing too fast for my brain to keep up I guess! I meant 5. I had someone mention that they were going to split the cars between two engines, but doing the math, in 6 days my Turbo will come in 3 times, but Ultimate only 2 times...so I would lose one delivery every six days for cars attached to the Ultimate. I am using my products so will leave all attached to Turbo and will add short cars for decoration on my Standard and Ultimate engines. I may put an engine on either end as the trains that go by here often have several engines on one train!
  #7  
Old Dec 10 2013, 09:29 AM
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Originally Posted by psycho_mommi View Post
exactly how a lot of players feel, and at 170 for the 5 engines, 4 of which are now useless, why in the world should i spend 35 fc each for 40 more cars to make complete trains? i'll be dead before SK releases that much fc for people to use. TALK ABOUT GREEDY
Why would you need 40 more cars, how much stuff do you need? The engines are not useless, there is nothing keeping you from using the boxcars you have a splitting them between the engines that you have. You knew it was a glitch and not going to be used according to the way the rules states the trains are suppose to be used, but you purchased those engines anyway. How can you call it greedy, it is a business and this glitch was making them lose money, it is greedy on the players part I agree, not on the business.
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