Go Back   Farm Town > Feedback and Suggestions > General Feedback
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old Dec 11 2014, 07:20 AM
BettyJoBebo BettyJoBebo is offline
 
Join Date: Apr 28 2009
Posts: 2
Default

It's not just that quests require FT cash. I have all but 28 facilities - that's a lot, including ones that require FT cash. But 4 of my regular quests are ones that I can't work on, and 2 of the Co-Op quests. 3 of them are from the same facility, and 2 are the exact same item from the same facility. It seems to me like the "randomness" is being altered to make it include more of the FT cash, especially ones people are less likely to have (as in more recent ones). The algorithm is biased towards spending real money. I realize that they'd like people to do that, but when you are rewarding FT cash for completed quests, if you make them all quests that require cash, then there is no point.
__________________
Coop farm link: http://apps.facebook.com/farmtown/pl...3318&farm_ix=1
Reply With Quote
  #2  
Old Dec 11 2014, 08:30 AM
Eradani Eradani is offline
Account Not Linked
 
Join Date: Aug 21 2009
Posts: 351
Default

Quote:
Originally Posted by BettyJoBebo View Post
It's not just that quests require FT cash. I have all but 28 facilities - that's a lot, including ones that require FT cash. But 4 of my regular quests are ones that I can't work on, and 2 of the Co-Op quests. 3 of them are from the same facility, and 2 are the exact same item from the same facility. It seems to me like the "randomness" is being altered to make it include more of the FT cash, especially ones people are less likely to have (as in more recent ones). The algorithm is biased towards spending real money. I realize that they'd like people to do that, but when you are rewarding FT cash for completed quests, if you make them all quests that require cash, then there is no point.
random number generators sometimes produce streaks of similar numbers. sometimes, they also produce similar random numbers for certain users.

looks like you've hit a "bad patch" of random numbers. don't worry, it'll get better and you may get "good random numbers" for quite a while after this.

if you want to learn more about random numbers, i found some accessible youtube videos on the subject

"The Random Coin Flipper" by theshoal12. in this video there's 2 numbers to pay attention to: "Heads streak" at the top of the right column and "Tails streak" near the bottom.

"Random vs. Pseudorandom Number Generators" by Art of the Problem. details on how computers pick numbers that are kind of, sort of, as close to being random as computers can get.

"Random Events Often Happen in Streaks" by what appears to be a motivational speaker Patrick S

sometimes the only thing i've found that helps with "bad" random numbers is to stop and type in chat "I shake my fist at the RNG!!!" RNG being the Random Number Generator.
Reply With Quote
  #3  
Old Dec 11 2014, 08:46 AM
BettyJoBebo BettyJoBebo is offline
 
Join Date: Apr 28 2009
Posts: 2
Default

Than you for your reply. I am a programmer. I know all about random number generators. There is no such thing as a true random number generator, as you saw by your link on pseudo random numbers.

This is a sudden change, reported by multiple people, that belies the idea of it just being "randomness". Every random number generator is seeded. There are algorithms that can be used to choose both the seed and the array of choices to choose from. It could well be that the random numbers are being seeded in such a way to make them fairly random, but what is happening is that the pool to select from has been narrowed. Or some weight is given to some items more than others, which is more likely what is happening
__________________
Coop farm link: http://apps.facebook.com/farmtown/pl...3318&farm_ix=1
Reply With Quote
  #4  
Old Dec 11 2014, 09:35 AM
Eradani Eradani is offline
Account Not Linked
 
Join Date: Aug 21 2009
Posts: 351
Default

Quote:
Originally Posted by BettyJoBebo View Post
Than you for your reply. I am a programmer. I know all about random number generators. There is no such thing as a true random number generator, as you saw by your link on pseudo random numbers.

This is a sudden change, reported by multiple people, that belies the idea of it just being "randomness". Every random number generator is seeded. There are algorithms that can be used to choose both the seed and the array of choices to choose from. It could well be that the random numbers are being seeded in such a way to make them fairly random, but what is happening is that the pool to select from has been narrowed. Or some weight is given to some items more than others, which is more likely what is happening
if you're a programmer, as i also am, then you know that sometimes the RNG does seem to be weighted, ie: streaky.

and you are right - they "could" be weighting so that more FC facilities are coming up but i really don't think it's warranted to attribute this kind of underhandness to Raul et al. if this were a game run by Sony or FB, my innate paranoia would go there, but i've never seen that kind of behavior from this game.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:16 AM.